38 points
Not this particular example, maybe, but the concept of a device remaining usable in failure runs counter to planned obsolescence.
5 points
Not necessarily, Apple for example makes interacting outside its ecosystem difficult on purpose for “calculated misery” iirc. It’s like when your boss cuts most of your hours instead of firing you. You don’t get optimal output or the benefit of transparency.
2 points
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I see what you mean. I suppose the difference is the intent and the effect on the customer.
- Obsolescence: the device is poorly maintained, or designed to make using it past the desired (for shareholders) support date miserable.
- Grace: the product is designed to keep functioning past the point where normally it would cease to be of use to the customer.