Surprised monk rogue is so low. It’s been the most brutal dps build I’ve experienced so far. Three levels of rogue with thief for bonus actions and two levels of fighter for action surge ( always use two levels of fighter almost every time) is devastating. My strenght build monk puts out twice the amount of damage my ranger does, hits 100%of the time and doesn’t need any form of advantage apart from melee range. First turn usually means 8 attacks dealing 30+ damage each with the appropriate bonuses. That’s over 240 on first turn then +/-180 for at least the nex two turns if you don’t channel ki. Casual numbers right.
Edit: yeas it also needs tavern brawler which is a broken feat afaic.
I just saw a video on this, apparently if you skip fighter and put 9 into Monk you get AoE attacks instead which can be favourable to Action Surge
How long do you play at lvl12 though, really? Genuinely curious, since I haven’t beaten the game yet (barely in act 2)
I don’t know for sure, but I’ve heard some criticism that the level cap was too soon, but necessary for gameplay/roleplay reasons