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13 points

Why don’t they instead invest the money to make a pro CRT filter in that device? Games from that era look so much better on CRT TVs

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11 points

Their website seems to mention that it will have this.

A reimagining of the N64. 4K resolution. Original Display Modes. Reference quality recreations of specific model CRT’s and PVM’s.

https://www.analogue.co/3d

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5 points

It looks like it’s going to have a number of CRT filter presets based on actual TV sets from the time.

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3 points

The N64 in particular had the big advancement of hardware-backed anti-aliasing, but also the unfortunate characteristic of forcing it quite strongly on every scene. Games look way less blocky than their PS1 counterparts, but unless you’re emulating on a really high resolution or playing on an actual CRT, primitive antialiasing on such a low resolution can make N64 games look like you’ve covered your TV on Vaseline.

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1 point

Even on a CRT a lot of N64 games looked blurry as hell back in the day.

I was that one guy who hated 4 player Goldeneye. That game played like crap and looked like crap.

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1 point

I actually got a CRT just for retro gaming.

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2 points

Yeah, not much else one can use a CRT for.

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