I remember threads like this from back when Valve was pushing Steam Machines. Won’t name names, but there were very successful developers throwing tantrums once the bug reports started to flood in. Many weren’t prepared to actually provide support and spent years regretting it (according to postmortems.) I managed to get a refund on one game after the developer’s Twitter rant went completely off the rails re: Linux being unfit for desktop. Weird that they were 100% fine with Linux when it meant getting my $15, $20, or $30. Makes you think!
Garry from Facepunch was pretty down on Linux from Rust (the game) because of the high bug to purchase ratio and because some stuff just didn’t work on the Linux version of Unity but worked fine on Windows. I mean, fair enough.
Looking in to it a bit more, it looks like they handled this extremely well, admirably even! https://rust.facepunch.com/news/updated-linux-plans
I remember this. I refunded the game ASAP. For the longest time they’ve neglected the Linux client to the point where it was just broken and crashed often and you couldn’t even play with Windows players because the Linux client was so far behind. And of course the Windows version ran just fine on Linux via Proton. Yet they seemed surprised and annoyed whenever Linux players pointed this out. That’s where I lost all my respect for them as a developer. I would refund Gary’s Mod too if I could.