For context: DirectX support in Intel’s ARC GPUs were really lacking due to running on a transition layer, it was one of the sore spots of their new graphics card. This update looks like it will help massively.

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Had that experience with Borderlands 3. Obviously it’s entirely possible that Borderlands 3 usage of DX12 is just borked in a way that affects Windows worse than Vulkan.
DXVK on Windows seems to be unsupported, but a thing nevertheless: https://www.reddit.com/r/pcgaming/comments/mlfcsc/a_guide_to_dxvk_on_windows/

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