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80 points

2 and 3 easy.

Free gravel for life. So I have an endless supply of product I can sell for profit? Yes please.

And I see no time-limit on the teleportation. 7 inches at a time. Sure. But what stops me from instantly teleporting another 7 inches? And who says I can only do it horizontally. Pretty much giving me the ability to fly here. I’ll take it.

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25 points

I agree with your choices but your logic for the teleportation doesn’t hold up. You’ve assumed your momentum wouldn’t be conserved through the teleportation in a weird way. Assuming momentum is conserved, you would still fall just as quickly. In fact, you would reach terminal velocity in short order, and would have to continually teleport to keep yourself from crashing into the ground. By itself that would be bad enough, but you moving through the air between teleports would cause the air to move as well, so assuming you could keep up and hold your elevation, your velocity relative to the ground would increase to some number higher than terminal velocity. Think Chell continually falling through portals. Now you’re stuck unless you can also teleport slightly to the side without falling. Best case you go to one of those indoor skydiving places and get in so you can slow down without dying. I was going to explore what would happen if your momentum somehow wasn’t conserved, but that would imply some absolute fixed frame of reference or magical mumbo jumbo, neither of which exist.

You could totally travel faster though, without even needing to walk. You would also be super dangerous in one on one combat sports. A well placed 7 inch teleportation can easily get the win in the right sports.

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18 points

I disagree with your teleportation assessment. Just as I don’t think my momentum would be conserved, you think it is. You have no more reason to believe it would than I have to believe it wouldn’t. Because there’s no foundation for teleportation as it doesn’t exist.

I’m not sure what logic you want to use with something that is made up. But im gonna go ahead and assume my teleportation will work on my rules since no rules were ever specified.

You can feel free to use whatever made up rules you want for your own magical power.

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-3 points
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Conservation of momentum is a law of nature, making it natural to assume it would still hold even with a hypothetical power. But you do you. It’s ok to be wrong sometimes.

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5 points
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I love the thought experiment. However, what really makes me think is how air behaves.

Would the air from the destination get teleported back to fill the void that you left? Does the person just displace the air at the destination when they teleport?

What really gets me curious is what would happen during several quick teleports if the air is just displaced at the destination. Regardless, there would be an extreme vacuum at the starting location for a very short period of time. There was no specific time given about how long a person needs to wait between jumps, so you could leave a heck of a trail of destruction in your wake.

Some air would be displaced backwards after the teleport decreasing the volume of the void, but a void would still be there.

Would the forces be strong enough to suck the person backwards? Would the atmosphere simply collapse the void creating a bit of thunder and heat?

I can’t even fathom what happens to time. If you teleport instantly, that may imply that you are traveling faster than the speed of light. The universe implodes?

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2 points

We can make some estimates for what would happen. The specific enthalpy (basically energy per kilogram) of air, modeled as a diatomic ideal gas, would be 7/2RsT, where Rs is the specific gas constant of air and T is the temperature. The specific gas constant of air is 287.05 J/(kg K), so at 293.15 Kelvin (20 C, ~70 F) the air would have 294kJ per kilogram. An average human displaces about 0.06522 cubic meters (65.22 Liters, 17.2 gallons), and air at standard conditions has a density of 1.20 kg/m^3, meaning you displace about 0.078 kg. This means an average person teleporting would create an energy difference of about 23kJ between the vacuum they leave behind and the surrounding air. That’s as much energy as a 1kg mass moving at 214 m/s (478 mph, 770 kph) or about Mach 0.62 at sea level, or a 1000 kg mass moving at 6.78 m/s (15 mph, 24.4 kph). So imagine getting crushed against a wall by Grandma driving a small sedan at a human running speed, except the wall doesn’t take any of it. That is also a bit more energy than a .50 BMG bullet, which apparently is used to shoot down helicopters.

If you teleport really close to your starting position, we can assume the total energy would be doubled. Also consider that this analysis is conservative. The faster the teleportation happens the more energy you’re going to release. This only accounted for the energy of the air itself, not the kinetic energy of all the air that would rush in to fill the vacuum, or the energy you add to the air when you pop back in, which could be significantly more if you pop back in really fast. So it could be quite a bit of energy. I always imagined that a superhero or villain that could teleport would need some kind of force field just to survive the process, and that they could develop their ability to teleport faster to use it as a weapon, or teleport slower for stealth and not destroying their destination. Looking back at Jumper the amount of damage they do when they teleport is pretty minor, considering the math. The energy released would only grow if you could take stuff with you.

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1 point

You know when you see people teleport on TV and they just appear in a different place with no major world breaking repercussions? It works like that

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2 points

But Midi-chlorians…

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11 points

I was going to say 2 and 3 for the exact reason. And just dumping large amounts of gravel in random places.

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7 points

I think the teleport one is only a one timer. You take the pill, you teleport away for 7 inches.

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