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6 points

I did it for example in a game where two players swipe on the same screen at the same time, which could be interpreted as a zoom gesture, or a reload gesture, so I disabled both those things for hopefully understandable reasons. It’s annoying that the only browser you can use on iPhones doesn’t support this, it could at least be a prompt you could say yes/no to if they actually cared about accessibility, rather than making playing a game where it actually should not zoom, unfun.

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2 points

That’s why these tags should be supported. Because sometimes disabling/manipulating them is important. It’s just unfortunate that some developers abuse them when they aren’t required.

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It’s annoying that the only browser you can use on iPhones

What do you mean by the “only browser you can use on iPhones”? The only engine you mean?

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1 point

Yes, the only browser engine. You can use other browsers but they’re just reskinned safari.

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Accessibility

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Digital accessibility is the practice of removing barriers that prevent interaction with, or access to, digital systems by people with disabilities. This involves designing and developing websites, mobile applications, software, hardware, and other digital platforms in a way that they can be used by individuals with a range of abilities, including those with visual, auditory, physical, speech, cognitive, and neurological disabilities.

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