I just wish Valve spent a bit more time squashing bugs. I’m on my third deck after the first one had a dead screen and the second one bricked itself through a mandatory update. The third one is better, but even tonight on stock software, the deck refused to play nice with two Xbox One controllers and a Switch Pro controller during 4 player games of Towerfall. Great game, just wish we didn’t spend so much time with controllers disconnecting, menus freezing onto the screen, and pairing issues. It’s so close in some regards to contemporary platforms. But it’s so frustrating whenever I need it to work in party settings, and it falls flat on its face where my windows laptop just…doesn’t. :/
My experience may be dated, but I’ve always had issues with controllers on Windows and Linux. Less so with Linux these days because my controllers are dated and the drivers are in the mainline kernel.
The biggest issue was solved with steam and it’s controller interface / community layouts.
Yeah, I know, I’ve dabbled with Linux on and off for nearly a decade at this point, hehe. It’s just annoying when I just want things to work for a fun little post-thanksgiving match with the younger generation. It’s a bummer when it turns to troubleshooting for 15 minutes while everyone sits there. I really wish Linux was a bit more…er…professional, in that regard. Some stuff still feels a bit homemade even on first-party devices all these years later.
I just want them to focus on the basics right now, like bluetooth Xbox controllers. VKB flight sticks eventually, haha.
I use a Bluetooth Xbox series controller all the time with my deck and my Linux desktop. What kind of trouble does it give you?