That’s how I look for broken mods too. Move half of them into a temp folder, launch the game. If it works, put half of the sorted out ones back. if it doesn’t work, remove another half and try again.
This is all fine and good till it’s a conflict between two specific mods. Damn you FO4 on PS4, why you gotta be like that?
Bethesda made mod workshop worked on the consoles, so you could share the pc made mods.
Small setback that it didn’t support script extender, so it was quite limited. Still better than no modding tho.
I only have it on PS4, and yes there are lots of mods in the workshop. There are obviously limitations.
Every few months I try installing various mods to make what I want out of it, darker nights, flashlight mod, weapon and armour changes for a more hard core experience, etc, and end up with 15 or so mods installed.
Start a new hardcore mode, get just about past diamond city, and the game invariably starts crashing.
No idea which one or ones are causing the issue, and in the end I get annoyed and go play something else.
Btw, this is why i have given up on Early Access on Steam; can’t disable updates and have to fix your 100 mods then.