As we all know, Roblox is garbage tier gameplay structured around psychological cues to get children to fill an endless pit with fake money bought with real money.

So I banned my kid from it. He used it a little bit socially with a few friends of his. What online or local multiplayer games should I help him to replace it with? (He’s 10, so please don’t recommend Diablo 4 or anything else that has quite that much gore)

He and his friends have an Xbox Series X|S at home.

Edit: keep your judgemental shit out of here. His whole social group (5 kids he knows from school) got banned on the same day. Me and the other parents are trying to be nice and replace it with better quality games so it isn’t just a punishment.

Edit2: Thanks guys. I got him Lee Carvallo’s Putting Challenge

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21 points
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I haven’t seen Splatoon being recommended here, it’s a ton of fun and has no microtransactions. You can but your kid a Switch for cheap nowadays.

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2 points

Seconding splatoon. Very kid and adult friendly, and basically no micro transactions (unless you count amiibo). No other game has kept my attention like it has for the last year

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2 points

Categorically disagree. I am a grown arse adult. Splatoon 3 tilts me like no other game, due to some very deliberate FOMO game design decisions and a very poor matchmaking algorithm. Whilst there’s no real money store in the game, it has a lot of other problems that make it just as bad as Roblox imo

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1 point

Can you elaborate a bit? I played Splatoon 2 until Nintendo started charging for the online but, as far as I know, Splatoon 3 only has a free battlepass.

Am I missing anything?

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2 points

Honestly it’s a combination of the battlepass system and the stage design causing constant, very fast-paced combat. The stages are too small, so players are funnelled into the middle of the stage. This also causes spawncamping if the matchmaking is even slightly unbalanced (which it is most of the time), as one wipe will allow a team to push all the way into spawn.

Previous Splatoon games were very good about this - most stages were abstract shapes, with a lot of terrain, meaning combat was rare, and the game encouraged painting over fighting as painting would net the most points on a per-match basis. Splatoon 3’s new maps are all thin, straight lines, which forces players into that central killzone.

The battlepass, along with some very poor decision making around the results screen, which shows the winning team celebrating, means that losses feel bad. The matchmaking similarly punishes winstreaks by forcing losestreaks, usually matching you against people above your skill level, but on a team with players below your skill level. Whilst this is very addictive, it makes losing feel genuinely awful, and a losing streak causes tilting due to the FOMO of the battlepass.

Hope this writeup makes sense. I view Splatoon 3 as a genuinely bad game because of these factors, and greatly prefer Splatoon 2.

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