I am intermediate in terms of learning coding and problem-solving etc. Worked with Swift a bit and I know all the fundamentals, Iβm thinking Swift and the actual Xcode and Design stuff need to be learned seperatly or at once together
I think you need to figure out a project first.
No point in saying Iβm making an app, use Swift then realize that you needed Objective C since the app was a game.
You also want to look at your coding preference, and existing frameworks.
Node and React is a perfect and quick way make simple web based apps that work on iOS, while also giving your self the opportunity to learn how to use xcode and swift if you need native call functionality.
Unity, Unreal and GoDot are all gaming frameworks that have iOS build support. Again with xcode and Objective C native call support. I think swift also works but I never got it to work π .
The project determines the framework, the framework determines the coding language. And yes making a native iOS project counts here too if you feel its the best fit for your project.