2023 was the year that GPUs stood still::A new GPU generation did very little to change the speed you get for your money.
It’s diminishing returns.
We need a giant leap forward to show a noticeable effect now.
Like, if a cars top speed was 10mph, a 5 mph increase is fucking huge.
But getting a supercar to top off at 255 instead of 250, just isn’t a huge deal. And you wouldn’t notice unless you were testing it.
So even if they keep increasing power at a steady rate, the end user is going to notice it less and less everytime.
We had hardware getting massive leaps for years. Problem is, devs got used to hardware having enough grunt to overcome lack of optimizations. Now we got shit coming out barely holding 60+ on 4080s and requiring usage of FSR or DLSS as a bandaid to make the game get back to playable framerates.
If you’ve got 30 series or 7000 series from AMD you don’t need to look for a more performant card, you need devs to put in time for polish and optimization before launch and not 6 months down the line IF the game is a commercial success.
Hell, Cyberpunk 2077 dropped 10-20fps with the last patch on my 4090, and the devs don’t care enough to fix it.
Cities Skylines 2 aims for only 30fps, and it can’t even hit that on my pretty good gaming PC.
A fix that worked for me on Cyberpunk dropping in performance after that patch - turn everything to low, restart the game, then change settings back to what they were.
Cities Skylines 2 is really bad because you’d expect given how poorly it runs on your 4090 that a meager 1060 wouldn’t run it at all, but on the contrary I’ll probably get the same performance as you. It’s like the game just… isn’t capable of taking advantage of your better card.
Money is in the AI chips for datacenters, i think regular consumers will be more more only getting dinner’s leftovers