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Which had me wondering for the first time I hearing about “The Year of the Linux Desktop”, what percentage do we have to hit for this to be the year?

Imo it’s more of a list of things that need to happen, like some mainstream games, apps and devices getting 1st-party Linux support. I suspect this to start happening around the 20% mark, but ofc that’s just a guess.

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I think the 1st-party device support is a little trickier on Linux than on Windows, which IMHO hampers the widespread adoption of Linux on the desktop.

The reason it’s trickier is that the Linux kernel has no stable API or ABI — which is ultimately a good thing ( https://www.kernel.org/doc/Documentation/process/stable-api-nonsense.rst ), but for closed source drivers presents a problem.

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