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4 points

Indeed, the game devs aren’t “In it for the art” anymore, they aren’t John Romero and John Carmack making Doom “Because it’s cool” or Wolfenstein 3D “because I liked that Castle Wolfenstein game on the ZX Spectrum or whatever”

It’s Cigar Munching old men who don’t know what a Mario is, and don’t care, they just know that the chart goes up when they release a product with a trending name, regardless of content.

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1 point

I mean, the Doom guys were also doing it for the money, at least as a big motovator. But it was less profit-drivem, way more small and less corporate, with way less money on the line.

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