I know this is a long stretch. But somehow I really want to try and see if I can run VRChat on my SBC (Orange Pi5, RK3588). So far I got the basic setup working (game starts executing) and what I did is as follows. But it always fail to initialize Direct3D 11:

  1. Download and install Proton and VRChat on my Linux PC
  2. SCP the entire steam folder to the SBC
  3. Install box64
  4. Try starting the game by running
  5. It crash due to the driver not supporting Vulkan. Thus DXVK fails. (see attached image)

I have tried to use WineD3D and follows the Notes about Unity game emulation section on box64. But in the console it shows D3D11 fails to init then Unity exits.

Is there any way I can get around this besides using llvmpipe?

Kernel: Linux 5.10 CPU: RK3588 GPU: Mali G610 GPU Driver: Panfork (Mesa 23) OS: Ubuntu 22.04

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2 points
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The spec says so but it’s not true. And I just want it running (good enough even I get 1FPS). It runs on my old intel HD6000 iGPU if I stay in a small world. The Mali GPU on the SBC is almost as good as the HD6000. I expect to get at least 10FPS on that SBC.

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1 point

Why, that sounds like torture 10fps bruh :/ but go ahead

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1 point

“it’s not about why, but why not”

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