Was it good? Never played it and I’m thinking about getting it from GOG.com. In fact, just recommend me the best old games. The original Dungeon Keeper is probably my favourite game of all time.
I believe there is a modern spiritual successor called War for the Overworld, basically exact same game layout and mechanics with modern engine and graphics
I enjoyed it back in the day but it’s a different era’s game. You have to enjoy throwing yourself against a brick wall for a very long time until you finally crash through the door, and possibly taking notes and making diagrams or maps as you go.
I remember it being lush graphically, for the time, and very satisfying for the puzzles I did crack but I gave up before finishing it. I think it was some kind of blind maze that finally did it.
Yeah, playing it as a kid was nightmare. I had no idea what I was getting into, so it was just sitting there alongside Need for Speed and Rollercoaster Tycoon. By the time I realized I needed a note page to keep track of obscure bits of information hidden across the map, I was already in too deep to just have a properly organized note sheet. Never wound up finishing, but I remember just scrawling numbers and words connected by branching lines like some kind of schizophrenic conspiracy theory.
I literally am, right now. It’s extremely difficult but definitely good, particularly towards the end as the pace picks up. I didn’t hoard enough anti-personnel rounds to get through the final room in the Body of the Many, so am having to replay. It’s quite unforgiving like that.
Make sure to get one of the modernized version of Myst, I think they’re up to about 27 or so revisions/redos. Don’t be afraid to try clues, but in all honesty the puzzles in Myst are pretty solvable by Adventure game standards.
Riven (II) and Exile (III) are both likewise excellent, with Brad Dourif as a bonus in the third. After that, different people took over and things got awful.