Thanks to a video posted by Reddit user OkPain2022, we’re given a glimpse of how pickpocketing will work. Of course, you’ll still need to approach them by crouching, and after you do that, a prompt will appear, allowing you to steal from them. After that, another menu will appear, showing you what they have and the odds of you successfully stealing said items.

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20 points

What’s the last Bethesda game that didn’t have pickpocketing? It’s not like it’s a Skyrim staple. It’s a Bethesda staple.

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4 points

Fallout 76 maybe? I stopped playing before they added npcs, maybe you could pickpocket them.

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6 points

How did an rpg without npcs work?

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8 points

The game mostly had terminals with messages and voice recordings.

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2 points

It had NPCs, just because they weren’t “human” models they decided to market it as a world that didn’t need NPCs to tell a story…even though it did…and they added human NPCs later anyway.

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3 points

True. I somehow expected it to be a different thing altogether, new mechanics and all, I don’t know why. Was thinking more along the lines of No Man’s Sky, FOR SOME MYSTERIOUS REASON.

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1 point

Fallout 1 already featured pickpocketing (that is, stealing from people the same way you steal from containers). Maybe that’s where they got the idea from.

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They had pickpocketing in Arena; well before Fallout 1.

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