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You are completely incorrect with your guess on who does what in game studios

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I’m definitely not. DLSS support is a low level engine feature. The engine developers working on this are not working on content.

DLSS support should be in the engine before there is even any content - it should be there before there’s even a playable build.

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No, the tech works content too. A lot.

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In general no, they don’t. Engine programmers aren’t designing levels or characters or missions.

Also as I said, DLSS support should be in the engine before there is even any content.

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