This also includes ceasing development and destroying their copies of the code.
The GitHub repo page for Yuzu now returns a 404, as well. In addition, the repo for the Citra 3DS emulator was also taken down.
As of at least 23:30 UTC, Yuzu’s website and Citra’s website have been replaced with a statement about their discontinuation.
Other sources found by @Daughter3546@lemmy.world:
- https://gbatemp.net/threads/yuzu-emulator-shutting-down-paying-nintendo-2-4-million-in-lawsuit-settlement.650039/
- https://www.gamesindustry.biz/nintendos-yuzu-lawsuit-puts-emulation-in-the-spotlight-opinion
- https://www.ign.com/articles/nintendo-says-tears-of-the-kingdom-was-pirated-1-million-times-pre-release-in-lawsuit-against-emulator-creator
There is also an active Reddit thread about this: https://www.reddit.com/r/Games/comments/1b6gtb5/
Is it piracy to play my legally purchased and backed up games on an emulator?
Edit: a lot of people responding to this are accidentally answering the question above. Yes, those are the things they would have fought if they had the money to go up against Nintendo.
To those saying that it is indeed piracy – pretty sure the law has disagreed up to this point. Note that Nintendo didn’t win this suit, Yuzu settled. No legal precedent set (yet).
If you circumvent the copyright protection systems to do so, then under American law yes. If you don’t like this, you have to campaign for change.
Every few years, more things are added as exceptions to the DMCAs circumvention clause. There’s a whole host of exceptions, and they are all exceptions in favor of people over companies. Those exceptions came about because people who care fought for them.
Does it matter? I suspect that if that’s what you did, you were one of very few people doing so, and the law doesn’t require the absence of any possible legitimate use. In this case, something is illegal if it
is primarily designed or produced for the purpose of circumventing a technological measure that effectively controls access to a work protected under this title;
has only limited commercially significant purpose or use
You asked if there was a significant use-case. That’s what it is, and why emulators have remained legal up to this point.
How many people take advantage of that use-case over piracy is a different point.
Also the law has not decided anything here, yet. As far as the law is concerned, emulators are still legal.
It’s a use case, but I would argue that it’s not a significant use case.
Emulators are still legal in theory, but I doubt that it is in practice possible to make an emulator for a modern video game system without violating some other part of the law.