For context, there’s a lot that goes on behind the scenes when it comes to lemmy admin stuff especially in the matrix channels. There is a significant frustration and lack of confidence in the lemmy developers at this point. Even those who try to contribute to the project get eventually feeling pushed out.
Based on what I’ve seen on the public facing part of the developer side, I get the feeling this isn’t the kind of group that can build the kind of organization required to make this sustainable in the long run.
I’m just waiting for when Beehaw releases that they’ve given up on Lemmy and have created a new tech stack.
In terms of new tech stack currently theres sublinks being made by devs/admins of a bunch of instances (discuss.online, lemmy.world, programming.dev, etc.)
It’s open source. We don’t have to depend on the original developers.
If it gets too bad, someone can just make a fork.
Afaik people are just impatient with the developers and have different short term goals.
I mention a new tech stack because Beehaw brought it up as an option and a lot of people have commented on the difficulty of development in this environment.
We already have Sublinks
What about kbin, isn’t that entirely different software that can be developed to phase out Lemmy?
That sucks. As a 3rd party Lemmy app developer, I’ve only had positive interactions with the Lemmy devs. They’re even being proactive in communications.
Try submitting a pull request for something in one of the core repos.
They behave as if every line of code in your commit is a sentence proclaiming “Why yes, your wife is a whore, your dog doesn’t love you, AND your baby is ugly.”
I’m not kidding, there’s no hyperbole in that statement. Go read some of their declined pull requests threads for some entertainment.
Even those who try to contribute to the project get eventually feeling pushed out.
Submitting a pull request to one of their repos on Github was really an experience, and I can tell you that I will never submit another one to the Lemmy project while they’re still the lead devs based on that experience.