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Knights and merchants
Itβs a bit like Warcraft without the supernatural stuff. You have to make a functional town that has farming, stock logistics, weapons manufacture, etc. and then you also have to win against a nearby kingdom.
The mechanics are so broken. You can usually just wait it out for your enemy to run out of resources (to be fair it was the same in Starcraft) but every other level was a battle in an open field, and it was very hard to manage the actions of your army.