In games like Destiny or CS:GO for example, you should not even be allowed to start the activity without a working microphone. I dont care if you are antisocial, if that’s the case, those activaties aren’t for you and you shouldn’t bring down your entire team because of that.

As an clarification, I’m more worried about Raids than PVP

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27 points

Here’s an unpopular opinion: if you think your teammates not having voice chat are holding you back… You are the reason your team is losing.

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3 points

I don’t think you understand - a core part of D2 raid mechanics is players needing to quickly and effectively share information with each other.

It’s things like player A needs to tell player B which of 5 buttons to press.

It’s possible to do this communication via the in-game text chat, but there’s a lot of reasons why voice chat is much more effective.

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4 points

I’ve played games competitively over a broad range of genres. I understand voice chat can be a boon, however it just as frequently is a distraction - especially with a pug.

It’s generally a wash. I’ve seen OPs opinion expressed in many forms directed at voice chat, certain loadouts, need for mods, etc. It’s misdirected blame.

Suggesting that the problem is following him game to game simply highlights that he himself is the common factor. Self improvement will always provide better results.

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1 point
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Destiny raids aren’t competitive PvP - it’s cooperative puzzle solving. The puzzles are designed to require communication and cooperation between a team of 6 people. Usually this works by having one player get the information that another player needs in some form.

It also helps if everyone is using meta loadouts or whatever, but that’s not the reason why voice chat is necessary.

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0 points

Not in a cooperative environment, if one guy runs off and alerts the team or runs off and stands on the wrong plate in a raid because they couldnt hear us, thats not the entire teams fault, it’s entirely on them

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5 points

You will never (coms or otherwise) be able to control a pug as a single unit consistently. It’s simply a reality of randoms. If you are looking for consistent play - forming a team helps considerably and is far more rewarding.

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2 points

I will second this, one thing I’ve learned from being antisocial is this: If there is a good teammate, latch onto them. Build your own community if you need. Its a lot easier getting to know 1 to 3 people and playing with them (and moving on if you need) then playing every game as a roll of the dice with randoms.

I’ve moved on from quite a few communities, but generally it atleast gives me a few friends to play with in that game. Its worked very well with games like GTA, or Helldivers.

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