Now Iβm curious what would still be possible to cheat in such an environment. Unless you are merely suggesting that the server itself could be hacked; I do understand that would end up being the target in this case.
So forgive me for not knowing the term, but thereβs a type of attack that waits to send commands until after packets have been received whose data provides an advantage. For instance, a bot could simply wait until it receives the position of your opponent, calculate how far to turn the player to aim, then tell the server βIβve moved the mouse in this vectorβ
A bit like playing rock-paper-scissors, but waiting until you opponent shows what theyβve chosen before making your own decision.