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Now I’m curious what would still be possible to cheat in such an environment. Unless you are merely suggesting that the server itself could be hacked; I do understand that would end up being the target in this case.

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So forgive me for not knowing the term, but there’s a type of attack that waits to send commands until after packets have been received whose data provides an advantage. For instance, a bot could simply wait until it receives the position of your opponent, calculate how far to turn the player to aim, then tell the server β€œI’ve moved the mouse in this vector”

A bit like playing rock-paper-scissors, but waiting until you opponent shows what they’ve chosen before making your own decision.

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