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30 points

To be honest, ā€œIf itā€™s not giving me what I wanted out of this transaction, then itā€™s bad.ā€ is a heuristic that works well for most things we buy. If I buy candy and it doesnā€™t taste good, itā€™s bad. If I buy a car and it breaks down, itā€™s bad.

I think the real problem is that some people see games as a product and others see it as an art piece. Some games fail at being either, some succeed at both.

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13 points

A thread of the problem is likely the publisher/developer conflict of interest. When the two canā€™t come to an agreement, the end result usually fails horribly in both aspects.

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