I have created a list of all the unofficial console PC ports (that are based on Recompilation or Decompilation) I know about, along with easy-to-install versions that have been marked with a star ⭐.

Additionally, I have included short installation tutorials on how to install them. My plan is to keep this list up to date and add new finished PC ports in the future.

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I have to admit that I don’t know anything about Sonic but I know that this Projects exist. My question is, what’s the diffrence between this Projects and the official PC Ports? Do they have features that only the Console Versions have? Especially Sonic Mania. What’s the difference between the PC Version and the decompilation?

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The Sonic 1,2 and CD projects are cool since they are decomps of the remastered Android versions with proper widescreen plus modding support on 1 & 2 built in.

The Sonic Mania decomp allows you to choose your renderer (DX11 / DX12, and Vulkan), among bug fixes and mod support. Did you know the official release doesn’t let you use more than one controller in Competition Mode? The decomp lets you fix that. Plus mod support, of course. Most of the mods for Mania are cosmetic, but occasionally you get some cool stuff like more abilities or extending movesets to other characters.

Gamebanana.com is a good resource on all counts of classic Sonic modding

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Thanks for the answer. I will check them out and probably add them later. I was always asuming the PC Versions on Steam are based on the remastered android ports… Its baffling to me that they don’t.

Do you also know what the two Doom Projets do that the PC Port doesn’t do? And are they decompilations?

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