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Like how Ferrari cars are designed for 20 year olds but only 80 year olds can afford to buy them.

I mean, making the comparison to motorsports just emphasizes how cheap gaming is as a hobby.

Autocross is as entry level as you can get and a typical ~$50 entry fee gets you maybe 10 minutes of seat time and it’s typical to need to drive 2-3 hours each way for an event. That’s before you start adding in things like the fact that a $1500 set of tires will last you a season or two at most, suspension and brake upgrades easily running a couple of thousand dollars, etc.

Start dipping into actual track time and fees jump to more like $250-750 plus around that much again for track insurance per event. And the upgrades needed for the car to hold up on track are even more expensive still. And this is all ignoring the purchase price of the car and potentially needing to trailer a dedicated track car.

I’ve almost certainly spent far less on PC gaming in the last 5 years combined than I have on motorsports in the past 3 months. I’m on the upper end of spending for most gamers and a dabbler at best when it comes to the cars.

The insanity of the GPU market since covid has put some upward pressure on things but A. the proliferation of great indie titles means you can get incredible value without breaking bank on the highest end equipment and B. even then, the money I spent literally tonight ordering just brake pads and rotors would buy you a 4070 all day long. And I went cheaper than I could have.

Gaming dollars go a long, long way. It’s a hobby that was affordable even when I was younger and broke. It’s still relatively affordable compared to many, many other hobbies.

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And to prove your point even further: my friends and I went go-karting for someone’s stag do a couple of weeks ago and it was £50 per person for two fifteen-minute sessions. And that’s even more entry level than autocross, I’d argue!

We had to get there early, too, and get registered, get changed into overalls and helmet, etc. We had to go through an idiot-proof safety briefing. We had to wait for the previous group to finish their session. We had a break between our two sessions for drinks and to cool down / recover, and another session ran during that time, so ~twenty minutes there. All in all, our half-hour of driving probably came with around an hour and a half of downtime, which I think lowers the value proposition even more.

(Plus I got heatstroke during it and got increasingly ill as the day went on - and was unable to really eat during our restaurant meal or drink at the bars later in the day - which lowered the value proposition even more for me, ha!)

£100/hour of actual go-karting, versus £1/hour for most AAA games these days. I don’t tend to like AAA games that much, for the most part, but even with all their bloat, recycled content, open-world downtime, etc, they still seem like better value per money per time than anything motorsports-related.

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