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5 points

It depends, actually. You can stack translation layers to take things from x_86 -> Arm and stuff intended for Windows -> MacOS. Depending on your solution sometimes you need to use Microsoftโ€™s x86 translation layer and some times you use Appleโ€™s.

This takes a pretty big hit tho. And for a long time DX12 was an issue, but with Appleโ€™s release of the GameDev porting kit (intended for developers) you could now do play those titlss through a WineBottle. Many users did this (myself included) and I think commercial products like CrossOver are able to have the same functionality. Playing D4 on my base m1 was kinda wild.

Itโ€™s honestly kinda fun if you like tinkering, but not ideal if you care about raw performance. Ultimately tho, my Linux system is just easier now, but if I get curious if I can run a game on the thinnest laptop I own I reach for my Mac.

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linuxmemes

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I use Arch btw


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