For me it is opening credits sequence in Nier Automata, Shadowlordβs castle in Nier Replicant and AI reveal in MGS2. All these three games are masterclass in storytelling.
I really enjoyed begining of Automata, action, music and artstyle, but the neat thing is β¦ That opening credits are placed 20+ hours later in the game. And by that time i was really invested in the story and characters.
I also agree that there should be some savepoint in the begining of a game, I died once or twice and it was annoying to replay everything from the start.