So I’m reading The Art of Game Design: A Book of Lenses by Jesse Schell and I’m quite enjoying it. I don’t really have anyone else in my life who shares my game development interests so I thought it might be fun to put together some kind of regular discussion. I’ve got a pretty long reading list, would nice to have someone to talk to. Thoughts?

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3 points

As for reading list, right now it’s really just a big pile of things, not much order. There’s a lot of recommended reading in this book too that’ll get added I’m sure. You can look at my big mess of a github repo:

https://github.com/GrapeSodaGames/learn/

There’s a million issues in there with book suggestions, as well as my notes in the closed issues. I am planning to put up a little website to contain my knowledge for future reference. I’m really trying to create a habit to Learn In Public so I’m gonna put everything I do up there in that github org. Feedback and contributions of course welcome.

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That’s super cool of you to share your notes with the world like that!

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