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7 points

lol, no. Starfield is still using the creation engine, which is based on gamebryo, which they’re using since Morrowind.

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-1 points

Correct. And they made a new version for Starfield. That’s all they’re going to use. Anyone that thinks they’ll ever switch engines is daydreaming.

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4 points

And the topic was about them making a modern engine.

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-2 points

You’re missing the point.

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6 points

It would be nice if the game speed and physics interaction were not tied to a inconsistent variable such as frame rate. And it seems that the more they pile on the gambryo engine the less receptive to modding it gets. But i can also accept that the cracks in the games that grow over time may not be the engine, but Bethesda prioritizing MVP centric development over hammering out the problems. Modders are carrying an auful lot of load to even get the games running.

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1 point

Agreed on all points.

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