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Imposed multipkayer content can be toxic.
I played Revelation Online for a while and one feature of it was that you needed to play some 5/10 man raids for desirable upgrades. These were timegated to once a week, so if you weren’t there at 00:00 server time on Sunday, everyone else had already done the run and the place was dead.Hard to stsy committed when you couldn’t progress effectively.
2 points