This really does not sound healthy. The game is released, for a certain amount of money. If people don’t like what they get for their money, they simply should not buy it.

But by now gamers have been so trained to expect to endless content treadmills and all their ilk like mtx and battle passes that publishers/developers get egged on if they don’t work on their game 24/7 and forever.

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0 points

Why are those your expectations, then? Seems kind of illogical to look at a system with a history of not that, expect it, then be mad.

You can say it’s not right for it to happen, but to be expecting it just makes no sense at all. Again, I’ll reiterate, you can argue that the system is fucked and needs to change, but, again, expecting an outcome with evidence that it won’t happen, then get mad, is asinine

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-1 points

No need to make things up. My expectation is what we get most of the time. You’re the weirdo acting like it’s not. This article is just a developer trying to move the goal posts of expectations yet again.

Like how much of a cuck for these businesses do you want to be?

It’s not illogical to expect a developer to follow the basic standards of the industry they opted into. It would be illogical to declare them the exception.

Small teams drop regular media and content updates all the time without people dying at their desks. The conversation of their working conditions is between them and their bosses (maybe the state), and not their customers.

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You accused me of making things up and called me a weirdo, honestly you’re a waste of breath.

What did I make up, exactly? Are your feelings always this sensitive?

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You made up what my expectations were then argued against that instead of reality. Keep shilling though.

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