am running on linux with KDE and pulseaudio. After the june 13 update i have not been able to get the mic working in game. while it works in all other programs, and in the steam mic test in settings as well.
I was wondering if anyone else that use linux and steam have the mic working at all? anyone?

6 points
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Follow this, it’s a known issue, but is fixed in the bleeding edge branch of Proton: https://github.com/ValveSoftware/Proton/issues/7486#issuecomment-2174772421

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1 point

Thanks for the tip. It is working again now. I had followed that previously. But I also had to select bleeding edge latest untested under proton experimental betas.

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2 points

Is the pulseaudio control panel showing the correct input device for HD2?

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2 points

To expand upon this, if your mic isn’t working in pulseaudio, it won’t work anywhere else. Confirming your input and levels in there is the first step.

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3 points

In my case, I have this issue in Valheim where the application will for some reason pick the wrong audio output device whenever the game is launched. This issue is specific to a certain Unity engine version.

I had no idea what was going on until I inspected Valheim though the old pulseaudio control panel. Annoyingly, the GNOME 40+ volume mixer does not facilitate this functionality ootb.

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2 points

I agree that the pulseaudio control panel is the best (graphical) tool for managing different input/output devices are.

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2 points

For what it’s worth, the SteamDeck is Linux. If something broke for HD2 on SteamDeck, there would be a lot of people discussing it as a major issue.

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1 point

there seems to be a fix for this issue on the steam deck that i found on the “other” site https://www.reddit.com/r/Helldivers/comments/1dfdzmo/june_13th_update_borked_linux_microphones/l97nwqd/ and it seems to work for me now as well. had to select latest untested bleeding edge

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