I’m not complaining, more new games the better, and some of them are very interesting.
Also, at least some of these youtubers turned devs have tried Pathfinder and that wasn’t it, so spare the “why won’t they just play Pathfinder?” comments
Crazy how becoming an expert on a creative subject and dedicating years to developing and discussing feedback on your unique perspective leads one to pursue creative endeavors
That creative endeavor: A 5e clone with Blades’ progress clocks slapped on top of it.
The weird part is that it only works if you transition
I transitioned but the lack of approval from my friends regarding the rule changes kept me from being motivated enough to write my own rulebook. We play a different rule system than DnD and my friends were like “Oh no, we like our fights uninteresting. Motivates us to seek other solutions” which is great that they’re choosing non violent solutions but sometimes fights are unavoidable.
Funny enough, some of my proposed rule changes later appeared in an extra rule book by the official authors because they also thought that fights could be more interesting. Sadly I had no hand in that but I’m glad it happened because my friends are really heavy on sticking to official rules. Sorry this kinda turned into a rant.
Any DM can tell you that the D&D 5e rules are outright terrible in some major aspects, like magic item classification (go look at every “major rare” magic item and see how v wildly different they are in terms is vusefulness) or monster abilities (mostly just removing spellcasting for no reason).
So it’s no wonder that seasoned DMs homebrew (or use/adapt other DMs’ homebrew).
You might be right - I have not DM’d 5e enough to judge. But I can say that every D&D edition has some major flaws. This is not 5e-specific.
It is by far not as bad in many other games as in D&D IMO
I feel like D&D has a content problem, as in they’re trying to push as much content out, at the cost of the quality of that content, and they’re not spending that time improving the game as that would make the content incompatible.
I mean, it only makes sense, doesn’t it? You spend so much time thinking about the rules and start to notice things you don’t like, so you decide to tweak things until one day you just went on a three day bender of rules documents and spreadsheets.
I’m in this picture and I don’t like it.
But actually nowadays I just have like 47 different systems sitting around so i’m prepared for when I want to run a giant mecha Monster Hunter/Iron Chef galactic cooking show RPG