Outriders. Absolutely underrated game
It’s a neat idea from a sci-fi perspective, but when you think about the most efficient forms of space propulsion (slingshots around large gravity wells) I’m not sure how we’ll manage to do much better.
Either you catch up to someone before they leave the solar system or you’re just going to shorten the time needed to reach their terminal velocity.
There’s a diminishing return as you approach the speed of light, and FTL travel isn’t exactly a trivial hurdle.
You could say that the amount of time it would take for an interstellar trip at non-FTL speeds is also not exactly trivial.
We can sort of try to imagine how technology could develop in tens of thousands of years, but… not really.
We can sort of try to imagine how technology could develop in tens of thousands of years, but… not really.
To some extent, I think we’ve become blinded by the progress we’ve made in the last century relative to the progress we made in the millennium before that. For the vast majority of our 10,000 years of human civilization, life was of relatively uniform technological variance. We’re in a big uptick of progress in this moment, but eventually (I’d argue very soon) we’re going to exhaust the natural limits of our surroundings and the advances of technology will run up against the limits of our material conditions.
Then we very easily could be in a world where the modern day “high tech” nature is the baseline for decades, perhaps even centuries or millennia. Also, very possible we dip into a Dark Age. We’ve done it before. And its not as though this degree of manufacturing infrastructure is cheap or easy to maintain indefinitely.
If you have working FTL now, though, and can get there faster why not also intercept the sleeper ships and bring them with you?
Space is big. You just won’t believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it’s a long way down the road to the chemist’s, but that’s just peanuts to space.
A sleeper ship isn’t going to be doing any maneuvers other than constantly accelerating before the halfway point and then constantly decelerating after the halfway point. Predicting the position of the ship at any given moment based on that is a textbook physics 101 problem that students are expected to be able to solve by hand. If you’ve got FTL cracked then you’ve got the computational power to account for any real world variables that would throw off such a prediction.
You’re not quiet getting the scale of the problem.
It’s like looking for a needle in a haystack. Except the haystack is 100km deep and covers the entire planet. But, you know that the needle should be some where in Manhattan.
Maybe they are like people today (or Ferengis in Star Trek) and just don’t care, not seeing any profit in the endeavor.
3000 years is a lot. You can’t imagine how profoundly, unbelievably long that is. In just 65 years we went from the Wright brothers’ first flight to landing on the moon. And technological progress is exponential. Assuming people don’t all kill each other, in a couple hundred years, maybe a thousand, it will likely cost the humanity next to nothing to go pick them up, if they so desire.
Or you know, this is discussed in advance and the faster ships pickup the slower ships on the way (if possible).
I get the world is a shit show, but it is less so when we discuss.
Fun meme though.
faster ships pickup the slower ships on the way
That’s not how space travel works, at all, unfortunately.
With 2 jumps it is. Jump to calculated position of old ship. Load cryo beds onto new ship. Jump to destination.
I think the problem is more matching velocities so you can make the pickup. Also, a certain compatibility between vessels for any kind of docking/passenger exchange.
Even then, there’s a huge energy cost to slowing down mid-flight. It might actually be faster to drop off improvements as you fly by and let the slower vessel upgrade itself using the improvements.
This also opens up a big question of extra-solar transportation economics. If you’re planning to develop Vehicle Y that can outpace Vehicle X, why would anyone get on X to begin with?
Given the brittleness of civilization, chances are the backup tapes with the exact flight planes get lost during a thunderstorm and 50 years later nobody remembers this ship even exists.
brittleness of civilization? last i checked civilization has managed to survive 12’000 years since it first came about.
Is that so? Then how is Akadia doing currently? And what’s up with the Hittites? Are the geometry nerds in Egypt still in power?
Civilization as a whole might survive, but civilizations are constantly going under. Just think about how much knowledge was lost during WW2 or after the collapse of the Soviet Union.
There’s exactly two locations in this world still having samples of small pox. Do we know that the location in Russia is still operational? They might as well lost power in 1991 and had their Diesel stolen.
50 years is terribly short. 500 maybe.
Also, resolvable. Space beacons, stone tablets, etc.
If you can think of it, so can they.
And I can think of just as many ways how it can get lost.
Stone tablets break, and how can you even communicate abstract concepts like spacetime coordinates on a slab of stone? There’s a huge debate on how to communicate the simple idea of “danger, don’t dig here” on top of nuclear dumps.
Beacons require enormous amounts of power. We can barely communicate with voyager, and that thing is just outside of our solar system and we know exactly what and where to look for.
Think about hieroglyphs. Those were out in the open for centuries and only through a lucky accident we stumbled upon the Rosetta stone. Otherwise we would have no idea what these weird symbols might mean.
How would a space beacon be detected by an FTL ship? Unless there’s some sort of weird quantum entanglement communication with some paired exotic material, whatever data (probably a waveform of some type) would be so fractional it is unlikely to be useful or even detectable.
But on top of that, if we still contend with inertia, a ship has to slow down precisely to the velocity of the slower ship or do it multiple times to detect it somewhere and then speed back up again.
But then, we’d also have to figure out why the resources are even worth it to spend and weigh the chances of success and the risks of failure.
Unless the problem is arbitrary for everything involved it is doubtful that regardless of what the future holds for technology that we just wouldn’t pick up the other ship/passengers.
If we assume that the ship, while traveling, always moves towards its destination, but it might be off by up to 1 degree. Then the margin of error for its position would grow until about the midway point in the journey. I have no idea how to calculate this, unfortunately, but I’d image there’d be a lot of space you need to cover if you want to find the ship.
You guys think KFC is still open?