What about GTA IV? The only legit crack I’ve ever found had that stupid loud jingle splash screen. Is that the official version now?
It doesn’t matter who made it, Rockstar still owns it. Why bother doing something over when someone else did it for you for free? If someone steals my family portrait and paints a Stormtrooper on it, I’m still allowed to hang it up in my living room.
Oh come on
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It means they’re a bunch of twats that have never considered the future or their customer’s needs (some game devs and publishers release non-DRM versions eventually)
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You can’t guarantee how safe the crack is. If there was some really cleverly hidden malware, now it’s on them
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Cracks may still be imperfect and have issues. Again if something doesn’t work, now it’s on them
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Just how stupid does it make them seem? All this time fighting piracy and now they’d be lost without them. Because we know how the likes of R* handles their old properties. If they had to do it themselves, it would be a fuckup
Whatever it is these kinds of arguments are trying to criticize, I don’t think the resolution is one that is favorable to gamers.
I’d rather have a cracked cheap DRM-free copy than one whose new price factors in development to do correctly.
Points 1 and 2 are jabs at the company postures sure but once you peel that back don’t tell me you want them back on the DRM train. Who cares if the company position seems silly.
So we all should pirate their games and point to this as exhibit A if they try to sue us.
I saw something the other day that looked at how rockstar anti piracy measures were breaking legitimate games bought on steam. Resonated with me as I bought manhunt to play on steam deck but it crashes at the end of the first level. So this would suggest that not only have rockstar implemented something that breaks games bought through legitimate avenues, but that those same games might be the result of code they “stole” for want of a better word.
This is not just Rockstar, and it’s been pretty common for years. Bunch of developers when moving to digital versions and not using CDs simply packaged the digital games with no-cd cracks found on piracy sites instead of reworking the code.