29 points
*

Katamari Damacy for the spectacle of it. Wait for a switch sale and let your mind be blown.

Edit: it’s actually 75% off right now in my region.

permalink
report
reply

There are also 3 of them on PC and are quite cheap.

permalink
report
parent
reply
16 points

Starwars Knights of the old Republic 1 and 2 they are on steam and kotar 1 can be played on a phone. AC blackflag. Dragon age origins. If you want a more specific recommendation based on a old gaming system let me know.

permalink
report
reply
9 points
*

Need for Speed Underground 2 was a great game. Not sure how much nostalgia ia in there but it just felt good for a racer.

Bloons TD holds a special place in my heart and so does Runescape.

permalink
report
reply
3 points

I know I am old and you don’t have to call me it but F Zero was my first forway into racing.

permalink
report
parent
reply
2 points
*

I loved F-Zero on the SNES and an old game called PoD: Planet of Death on the family PC.

permalink
report
parent
reply
1 point

I sure hope you get your sequel eventually. I only ever played the super smash stage.

permalink
report
parent
reply
21 points

Super Metroid because it’s amazing, and Castlevania Symphony of the Night for the same reason. I may be biased because those are two of my favorites ever but I swear they legit hold up.

permalink
report
reply
4 points

As someone who didn’t play them back in the day, I feel like SotN holds up but Super Metroid doesn’t. Just as another opinion. I couldn’t really get into metroid fusion either. To me it feels like the moment-to-moment action gameplay is too clunky in the early metroid games I’ve played, even if the exploration element is neat. I did enjoy playing SotN for the first time a couple of years ago though. It’s been a while since I played either, so they’re not totally fresh in my memory - I guess it’s possible that I’m just more forgiving of clunky melee combat than clunky shooting.

Tangentially related, always amuses me how “metroidvania” has become the genre name, when originally it was just a way that reviewers poked fun at the big change between SotN and earlier castlevanias. They were like “this isn’t what I expect from a castlevania, it’s a great game but maybe they should have named it metroidvania”, and the name stuck. Another odd fact about that terminology is that according to interviews, the SotN designer never played metroid - they were inspired by the non-linear exploration with different routes opened up by items/upgrades in Zelda games (although obviously adding that to castlevania’s platformer gameplay makes it more closely resemble metroid). So it should probably be considered a zeldavania.

permalink
report
parent
reply
4 points

Ummm do not know who would disagree with you about Super Metriod but that is my go to game when I am sick of the stupid shit that is being pushed out today.

permalink
report
parent
reply
2 points

I played super Metroid for the first time in 2019 and it was amazing. Felt like it hadn’t aged at all and the atmosphere was incredible

permalink
report
parent
reply
12 points

Thief 1 - 3.

permalink
report
reply
1 point
*

I must admit I’ve never seen or played these. They might be a bit too new for me. I listened to an interview with the game designer on the retro hour a while back. It sounded intriguing.

Would you care to give an elevator pitch on why these are must-play?

permalink
report
parent
reply
2 points

The open world concepts for each level.

The story is found and told through other characters. A lot of the story is shown rather than told.

Thief 3 has the most horrific level design ever in the orphanage. A game review had a review (really more of a worship piece) just on that one level. (I think this is the review: https://www.pcgamer.com/journeying-into-the-cradle-in-thief-deadly-shadows/)

The stealth mechanics actually require stealth and are multivariate. Most stealth games stealth systems now are actually less advanced.

They’re great games.

permalink
report
parent
reply
1 point

They invented sound bouncing off walls as a mechanic to make Thief. Truly a trendsetter

permalink
report
parent
reply
1 point

God I remember having to actually disable enemy AI to get through The Cradle as a kid.

Thief 1 and 2 have incredible community made mods that completely overhaul the graphics and make it quite a beautiful game. Said community is still alive and well over on the TTLG forums, making fan missions for the game to this day (including the highly regarded Black Parade, which is basically an entire game made in the dark engine).

The only stealth games I’ve played that come anywhere close are Dishonored 1 and 2 (which, unsurprisingly, had a lot of Looking Glass veterans working on them).

permalink
report
parent
reply
2 points

I came here to say this! These games are highly underrated. Amazing story and world building, actually having to be sneaky even with low level enemies, amazing music, these were always my top faves.

permalink
report
parent
reply

Gaming

!gaming@lemmy.world

Create post

!gaming is a community for gaming noobs through gaming aficionados. Unlike !games, we don’t take ourselves quite as serious. Shitposts and memes are welcome.

Our Rules:

1. Keep it civil.

Attack the argument, not the person. No racism/sexism/bigotry. Good faith argumentation only.


2. No sexism, racism, homophobia, transphobia or any other flavor of bigotry.

I should not need to explain this one.


3. No bots, spam or self-promotion.

Only approved bots, which follow the guidelines for bots set by the instance, are allowed.


4. Try not to repost anything posted within the past month.

Beyond that, go for it. Not everyone is on every site all the time.



Logo uses joystick by liftarn

Community stats

  • 3.5K

    Monthly active users

  • 501

    Posts

  • 10K

    Comments