https://steamdb.info/app/1422450/charts/

Valve keeping up with the trend of “worst kept secrets”. You need an invite to join the alpha but since everyone who owns it can refer their friends, it spread very quickly.

I’ve been playing it the past few days and it’s honestly very fun. Still a bit rough around the edges (especially in terms of balance) since it’s in early access, but it has serious potential to be dota 2 levels of popular.

For the unaware, Deadlock is a 3rd person shooter MOBA. It feels like a mix of Dota and Overwatch/Team Fortress. Nobody is allowed to share footage or screenshots, but obviously with so many playing there’s a ton of leaks out there.

86 points

Heyyyyyyy buddyyy !

permalink
report
reply
32 points

Heyyyy buddyyys!

permalink
report
parent
reply
18 points

Friends! Pals! Fellow lemmy users!

permalink
report
parent
reply
15 points

As you got invited by OP would you mind sharing your invites too? Asking for a friend me.

permalink
report
parent
reply
8 points

I don’t have the game yet. It used to be instantaneous but now it may take several days according to some people on the internet

permalink
report
parent
reply
5 points

Thats a shame… gives us time to become your friend though, right? I heard you enjoy games

permalink
report
parent
reply
4 points

I can invite too if people need it, shoot me a DM

permalink
report
parent
reply
9 points

Shot you a message.

permalink
report
parent
reply
10 points

I love your personality and think we could be great friends, too.

permalink
report
parent
reply
3 points

Is there a limit to referrals?…

permalink
report
parent
reply
3 points

I think so, but it doesn’t say how many you get.

permalink
report
parent
reply
2 points

Would love an invite if you don’t mind!

permalink
report
parent
reply
1 point
*

Any chance you can invite anymore? I’d love to give this game a try, huge TF2 fan.

permalink
report
parent
reply
5 points
*

Reminds me of the old Dota 2 closed beta days… Good times. Also on an unrelated note, if anyone has a spare invite my DMs are open.

permalink
report
parent
reply
3 points

I slept on my DOTA2 invite and only years later dumped 3k hours into it.

I won’t make that mistake again, given the chance.

permalink
report
parent
reply
1 point

I remember playing Dota 1 and 2 in parallel for a while because so few heroes were in the beta and I wanted to play new hotness like Ember Spirit. Fun times.

Quitting Dota has been great for my mental health, though. But I guess I’m at least curious enough about what the frog is cooking to risk getting addicted to something new.

permalink
report
parent
reply
4 points

Wait how can i refer friends?

permalink
report
parent
reply
1 point

idk, but please remember me once you figure it out.

permalink
report
parent
reply
1 point

me too pwease

permalink
report
parent
reply
2 points

I heard you got a referral, remember all those times I’ve helped you with (insert problem)? You wouldn’t mind if I asked for a referral from you?

permalink
report
parent
reply
1 point

We are friends, right?

permalink
report
parent
reply
0 points

hi fren.

permalink
report
parent
reply
36 points

Somebody needs to tell the games team that they make their own operating system. This is Windows-only. WTF.

permalink
report
reply
32 points

Runs perfectly fine on Linux though, with DX11 or Vulkan. On Windows, Vulkan has some performance issues that make it quite unenjoyable, but in Linux for me it plays a lot better with Vulkan than Windows DX11.

permalink
report
parent
reply
16 points

Runs perfectly fine on Linux though

The quality of Proton is not the point, the point is that they’re not dogfooding their own platform. They’ll likely follow the same course as CS2: Lengthy prerelease test exclusively on Windows, then a few days before actual release someone will port the game to Linux/SteamOS and release day is the first day of the Linux port’s alpha test.

How can anybody at Valve expect game publishers to take Steam Deck and SteamOS seriously if the developer of the actual platform is not dogfooding it with their own games?

permalink
report
parent
reply
8 points

Yeah I get what you mean, but with Linux gaming I think it’s great enough that it runs with Proton and no one is blocking it. I also believe they’ll port it to native Linux after the alpha stage is done, but remember that the game is in a closed alpha state, so at no point this should be taken as “Valve not dogfooding their platform”. All we can do right now is wait and see.

permalink
report
parent
reply
3 points

They are beta testing, remove the OS issue and they van focus on games issues

permalink
report
parent
reply
3 points

Valve is probably perfectly happy with just making sure proton compatibility is good. They don’t expect developers to change their whole workflow to cater to the Deck, that’s why they’ve done so much work with proton.

permalink
report
parent
reply
1 point

They are going to add Linux support the game is in alpha.

permalink
report
parent
reply
2 points

It’s really not? You can play it perfectly fine on linux. Performs great for me with 0 issues so far.

permalink
report
parent
reply
-2 points

It’s really not?

The quality of Proton is not the point, the point is that they’re not dogfooding their own platform.

You guys making the same comments over and over again. I can literally paste previous replies because nobody of you cares to actually read.

permalink
report
parent
reply
3 points

That’s because I don’t understand your point. You complain about it being only for windows yet push away their efforts of bringing windows games to linux (which is proton). So indeed, the quality of proton is very much the point as it dictates the quality of the game on linux to a general extent.

Not to mention that this IS an early development build, I would say that its perfectly reasonable for them to only make the early builds for windows since that is where a majority of the play testers are likely to be (not to mention that linux -> windows tools don’t exist unless you want to game on WSL2).

So what are you trying to complain about? The fact that they aren’t exclusively pandering for steam deck users? If that is the case, I must admit that it’s very childish to just expect that and I hate other companies for making this the norm.

permalink
report
parent
reply
-2 points
*

It’s almost as if they are a for-profit company that doesn’t want to waste development time on an OS that have significantly fewer players to sell to and will choose to optimize for Linux as an afterthought.

I use Arch, btw and play only on Linux, so I’m not being biased, just speaking truths.

permalink
report
parent
reply
15 points

Yeah but Valve, who is making this game, made SteamOS and the Steam Deck in house. It’s their own product. It would be a monumentally stupid move to release a first party game that doesn’t run on their own first party hardware.

permalink
report
parent
reply
0 points

It’s still niche. You’re living in your dream world, not reality. It’s the entire point of proton - not to have to create two versions of the game. As long as it’s compatible it’ll run nicely on their hardware.

permalink
report
parent
reply
5 points

I wouldn’t say that’s the case because it’s Valve, and they work on a very unique way. Besides, the work they did with Proton, SteamOS and Steam Deck shows that at no point they believe developing for Linux is waste of efforts or an afterthought. They go out of the usual way to make things better for Linux. I fully expect them to port Deadlock to Linux once it hits beta or release.

permalink
report
parent
reply
-3 points

I fully expect them to port Deadlock to Linux once it hits beta or release.

Like CS2 that has severe bugs on Steam Deck to this day? https://www.youtube.com/watch?v=_PycIuATXaw

permalink
report
parent
reply
2 points

It’s almost as if they are a for-profit company that doesn’t want to waste development time on an OS that have significantly fewer players to sell to and will choose to optimize for Linux as an afterthought.

Yeah, why would Nintendo develop for Switch or Sony for PlayStation when it’s clearly a waste of development time and and money and Windows is clearly the superior development target?

I’m not being biased, just speaking truths.

No, you speak nothing of truth regarding game development has a platform holder.

permalink
report
parent
reply
-5 points

I expected this from the start once proton was introduced, just not from Valve themselves… Welp. It’s now inevitable.

permalink
report
parent
reply
-1 points

I expected this from the start once proton was introduced, just not from Valve themselves… Welp. It’s now inevitable.

Clueless people act as if Proton was like Java, a “write once, run everywhere” environment…🙄

permalink
report
parent
reply
1 point

Not sure what you mean here with your sarcasm. Proton means that developers can just write games for Windows and expect to make that version compatible with Linux with minimal changes as opposed to making a native Linux version.

As a developer myself, I know that it doesn’t make sense for a developer in most cases to write a Linux version and support it when the Linux user base is tiny by comparison. It happened with OS/2 and it can happen again. Not to mention Linux game developer tooling pales in comparison to Windows with DirectX.

permalink
report
parent
reply
-10 points
*

I’m with you in principle, but I think it’s unlikely that Valve are building the game themselves, given that they haven’t done much of that in ages.

It’s reasonable to think their first priorities were finding a development studio [Edit: or even in-house developers] capable producing a good game, and helping them to do so. If the developers are most familiar with Windows tools and APIs, then the path to a successful game would be letting them use those, at least to begin with.

Let’s just hope that they’re being guided along to way toward design decisions that make a native port relatively easy if the game turns out to be good.

Edit:

The project is reportedly led by “IceFrog”, which looked like a studio name when I first read it, but it’s apparently a person. So maybe this is in-house development after all. Great! It would be nice to see Valve making significant games again.

Nevertheless, gathering a team with the talent and vision to make a good game is harder than finding people who can learn a certain API or platform, so if they have the former, it would make sense to let them target the platform they already know and get the game out the door. Doing it in-house just makes it even easier for Valve’s linux folks to guide them in design choices that would simplify multiplatform support later. (Cross-platform development isn’t all that hard if you plan for it from the start instead of painting yourself into a corner.) If the game is well received, it would then make sense to invest more time into training the devs on linux and doing a linux-native port.

Or to put it another way: Yes, Valve has an OS that keeps them independent from Windows, but that’s just one tool in their kit. Proton is another tool. That gives Valve flexibility in how they bring a game to market, and how they prioritize/schedule various phases of the project. This still-unannounced game might be Windows-only for now, but I would not assume that will be forever.

permalink
report
parent
reply
7 points

Valve is absolutely developing this game themselves

permalink
report
parent
reply
-2 points

If that studio’s developers are most familiar with Windows tools and APIs, then the path to a successful game would be letting them use those, at least to begin with.

So you’re saying, if Sony or Nintendo made a new console and contracted an outside developer, that developer should develop for Windows instead of the new consoles because they are unfamiliar with the new tools and APIs? Why even develop using Source Engine (2)? Why not also give in to a total Unreal Engine monopoly because that’s what every game developer knows? CS2 on Steam Deck is bad right now.

permalink
report
parent
reply
3 points
*

No, that is not what I said at all. Either you’ve misunderstood, or you’re arguing in bad faith. Given that you’re now pushing an unrealistic all-or-nothing point of view and putting words in my mouth, I think it’s some of both.

permalink
report
parent
reply
18 points

Hello internet friends!

permalink
report
reply
-2 points
1 point

Use a profile link, not a quick link. They don’t resolve to your profile the same way.

Friend codes are also multi-use.

174156043 or https://steamcommunity.com/id/Wilzax/, but not https://s.team/p/pjc-jnbq/drrtjgmh

permalink
report
parent
reply
1 point

I noticed this soon after posting. Tried to edit them, but must have missed this one

permalink
report
parent
reply
18 points

Worst kept secrets, aka, clever marketing.

permalink
report
reply
17 points

Hype trains a comin

permalink
report
reply

Games

!games@lemmy.world

Create post

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

Community stats

  • 9.2K

    Monthly active users

  • 3.7K

    Posts

  • 79K

    Comments