lol. has anyone found ways to optimize starfield for their pc, like reducing stuttering, FPS drops, etc?
16 times the detail?
Instead of cracking jokes he should improve the piss poor optimization.
Can’t even render 50fps consistently on a Strix 3090OC at 1620p (accounting for resolution scale), what a joke.
Edit: Scratch that, it’s even worse, averaging around 40 fps with HUB Quality settings, so not even on Ultra and my 12900K is nowhere near bottlenecking.
What a joke.
I did, just buy a new one bro.
I can get it to run just fine, it just looks like a game from the 1990s if only the colors brown, more brown and poop brown were used. I’m sure it’s a great game but since the graphics make me throw up 20 mins in and there are no accessibility options I will never get to play it.
Lack of native HDR is pretty disappointing. I need to figure out how to get that working and maybe try a Reshade mod too. I can’t stand wandering around New Atlantis in the day, the contrast is so bad it’s very unpleasant to look at. It should be a beautiful awe-inspiring future city but the area right outside the lodge with the trees is just not great.
Saw that myself for the first time last night. Surprisingly atrocious. And WTH happened to the shadows around it? Did I just visit it on an overcast day?
The trees themselves would be right at home in a game from the early 2000s. Frickin’ Planetside 2, the game infamous for its indestructible trees and graphics from 10 years ago, has better looking flora assets.
I will also go as far to say it looks as if the game was designed for HDR, but due to lack of time, they just compressed the range, capped it about 10% below the normal maximum to leave some breathing room, and called it a day. Even the flashlight looks washed out at times.
When there are benchmarks showing 0.1% lows at <40fps at 1080p on a goddamn 4090, no, Todd, the problem is your engine.