For me its:
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Ultima Online
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Final Fantasy XI
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Ragnarok Online
UO was a game I just recently discovered and it’s fantastic, best sandbox experience I’ve ever had in a game.
FFXI was another recent discovery. It took the formula from Everquest and made it better. The game is even less grindy today with the QOL changes.
RO was a big part of my teenage years. I love the look of the game, it reminds me of Final Fantasy Tactics. It’s a great casual game to just pop into and grind out some levels or explore.
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FFXIV. While it’s been awhile, due to life circumstances, it will always hold a place in my heart.
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Rift. I only started after it went F2P, but I had an absolute blast running around in that game. I still adore the Chloromancer/Stormblade as a class concept, running around whacking shit with my electric sword to heal back health.
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Florensia. This one is probably a bit obscure, these days. It was a F2P MMO with an added focus on ship building and combat alongside your standard dungeon crawling and such. Cartoony graphics, grindy as hell, and where some early cracks probably started forming in my egg.
It’s high up on my list, but I have to admit, it wasn’t for the game itself. There was a community there like no other, one that I really felt like myself in. Every day, the same names, the same faces, most of us doing more chatting than anything else.
FFXIV: As a complete work, from the exceptionally great and varied music to the extended Valentine that the game is to the entire prior run of the series, it’s hard to top.
Elder Scrolls Online: This one has unique vibes among MMOs, and has a special sort of “wander any direction and something will happen, voice acted and all” immersiveness to it, even if the game can sometimes feel too compact to feel like a world and more like a theme park instead.
I’m having a hard time narrowing down on a third.
even if the game can sometimes feel too compact to feel like a world and more like a theme park instead.
Pretty standard fare for mmorpgs since WoW, the whole themparkization of questing.
Pretty standard fare for mmorpgs since WoW, the whole themparkization of questing.
Even with that big shortcoming, there is still a lot to see and do, and just about all content but DLC dungeons are functionally free after you pay the box price, and the most recent box typically includes all previous expansions.
Tamriel is one of my guilty pleasures, even with 's ongoing skullduggery and bad ideas floating over the rest of the series.
I revisit it every now and then because I want to like it so much but I always get bored fairly quickly because it’s just such a piss easy game. I wish they’d just give me a difficulty slider to crank up, I don’t even want a bonus for it.
The only mmo I’ve ever played was Toontown
All I remember is that I had fun, but I was like 12. I’ve been meaning to check out Toontown rewritten
EVE-Online
Path of Exile
Ragnarok Online
Why yes, I am an excel wizard.