“Pyro,” the second star system of Star Citizen (out of one hundred originally promised as initial kickstarter goals a decade ago), was itself promised years ago and has once again been delayed until next year. Again.

Also, as a partial explanation to the baffling fact that this grift keeps breaking its old funding records year after year, new information reveals that there are less overall users than previous years, but those that are left are spending more and more.

The internal contradictions are intensifying.

I found a YouTube link in your post. Here are links to the same video on alternative frontends that protect your privacy:

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15 points

I’m in need of some schadenfreude right now, and Star Citizen one is one of the best, have you got some more, preferably in written form?

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15 points
11 points

Lol and that was post from 4 years ago. Thanks.

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11 points

If you go to the end of that thread it updates to today, if that helps. I started from the beginning because it had a bit of an “intro” to it.

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21 points

after the creators spent millions on yacht trips and vacations in bora bora (i assume) and spent months in hospitals battling their laughing-at-these-rubes related injuries, the game still only has ONE MAP?

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22 points

Yep! And the map isn’t even a 1:1 “realistic” star system as promised, but instead roughly 1/4 scale with a bunch of asspulls and a lot of empty nothing between bespoke but still kind of boring points of interest that look like late 90s malls.

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14 points

Looks like less content than a single system in freelancer which launched almost half a century ago

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4 points

Freelancer was better because Chris Roberts was eventually stopped from micromanaging it completely to death.

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9 points

I wonder how much of that is them using an unsuitable engine. Originally they were using whatever version of CryEngine was current in 2012, and the consensus was that it could never handle a space exploration game. They’ve probably gone through more engines than Daikatana at this point, though.

boring points of interest that look like late 90s malls

That’s just Starfield except it cost $1 billion and you have to pay for a spaceship with real money.

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4 points

I wonder how much of that is them using an unsuitable engine.

A lot of it. Chris Roberts is a tier incompetent fool that is only slightly better actual tech stuff because he did have a direct hand in a few 90s games before he started drinking from the Cup of Management instead.

Because he’s an incompetent fool, he took one look at CryEngine, said “WOW THAT LOOKS EPIC” and made no further investigation into whether it’d suit the game he wanted to make.

Do you know that Star Citizen takes place on a CryEngine map, even now, but with the physics engine spaghettified to the point of making every meter of that “tropical island” map count as a staggeringly vast distance? It’s why there’s so many weird physics bugs… CryEngine is required to see “space” as underwater too, which adds its own complications.

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3 points

A whole bunch of nothing between some points of interest? So unintentionally accurate to what space is like!

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4 points

You’re right, though Star Citizen makes those points of interest more boring than in real life because they’re just an aging Gen-X techbro’s idea of what futuristic looks like (malls with hot dog stands and climbing walls, pretentious Apple store aesthetics) with the added risk of falling through the ground to your death.

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23 points
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I have heard of your legendary Star Citizen hate and I wish I had heard it sooner

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18 points
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Oh, I have such sights to show you.

https://www.youtube.com/playlist?list=PL7SIP0NDfM2yyHKfRmCAociCcJKZHHY0E

Sure, this video series is old… but very little has changed since its last episode except more money coming in and more vague promises and airbrushed tech demos coming out.

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18 points
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What’s funny is it came up in the minecraft server about clipping through the modded trains and I instantly thought of the Star Citizen trams.

Minecraft mods = $1 billion video game

I gave them $200 3 or 4 years ago

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21 points

Imagine if Minecraft was so jank that it was a fairly common, even potentially repeatable, glitch where just walking could get you falling through the planet into its core where a terrifying amalgamation of not-despawned dead player bodies are all clumped together like a Symphony of the Night boss.

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6 points
Deleted by creator
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44 points

I’m not sure they’re going to hit their 2014 release date at this rate

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4 points
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Best comment of the thread

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