37 points
*

It’s a shame, I liked OW1, even with the tired meta and 6v6 more than I liked OW2.

The loot boxes weren’t predatory, allowing unlocking of skins and content without spending anything extra was a nice balance in my opinion that I wish more games did.

They took OW1 and bastardized it, it deserves the rating it has. It used to be that new versions of games were better.

permalink
report
reply
12 points

It used to be that new versions of games were better.

I for one am very interested to see the quality differences between worker owned game studios and corporate studios. But last I heard they had only just started unionizing.

And a programmer friend I talked to couldn’t comprehend why he would want to be in a union.

permalink
report
parent
reply
4 points
*
Deleted by creator
permalink
report
parent
reply
7 points
*

Tech workers in general have been finally making baby steps with unions trying to form at goog and maybe a couple others. I think kickstarter got a union a couple years ago as well… There are some other examples too which is a big change from just a few years ago

permalink
report
parent
reply
5 points

unions are a harder sell in an industry like tech where it’s common to have a diverse skill set spanning work that could arguable each be it’s own union. does a full stack dev have to join the database admin union before they can write sql queries?

those diverse skill sets also make the individual value of workers fluctuate a lot more as well.

I still like the idea of unions but I just don’t know how you can make them work for tech;if anyone has any good resources on the subject I’d love to read more about it

permalink
report
parent
reply
5 points

And a programmer friend I talked to couldn’t comprehend why he would want to be in a union.

I also had a programmer friend that was anti-union. He was like “If the place I’m working at sucks, I’ll just find another place.” Very short sighted and optimistic.

permalink
report
parent
reply
20 points

It really is a shame. I played so much OW1, and then suddenly it changed to be like all the other modern games with sleazy monetization that I avoid.

permalink
report
parent
reply
12 points

The loot boxes weren’t predatory

Ehhh, they were basically the same thing as a slot machine. The battlepass is certainly worse, as it just encourages rampant (not so) microtransactions, but just because the current battlepass system is really predatory, doesn’t mean the old loot box system wasn’t predatory at all. It was just less predatory.

permalink
report
parent
reply
4 points
*

Well I guess what I mean by that is that loot boxes were free to obtain AND open through leveling and weren’t exclusive to forking over money.

No lootboxes at all is the ultimate goal, but I’d take OW1 lootbox style over nearly any others.

permalink
report
parent
reply
12 points
permalink
report
reply
182 points

It’s a cultural issue.

People at Larian had one objective the entire time - making a genuinely good D&D based game. If the money comes, that’s incredible. And it did come.

People at blizzard make games with the goal of making money. The era of making something fun has been long over in this studio

permalink
report
reply
81 points

It seems that publicly traded game companies simply can’t help themselves from becoming this (e.g. Activision/Blizzard, Ubisoft, EA).

It’s very sad, but at least there are still a few private AAA companies and indies who seem to make fun games for the sake of fun games.

permalink
report
parent
reply
66 points

Once you go public, you’ve practically forced yourself into aiming for infinite growth. “Just enough” revenue is not in the vocabulary of these people

permalink
report
parent
reply
41 points

That’s what happens when MBAs start making too many product decisions at a tech company, and game companies are no exception.

permalink
report
parent
reply
7 points

Not even just game companies. Publicly traded companies are a curse on humanity.

permalink
report
parent
reply
41 points

I don’t buy or play their trash any more. It ain’t the 90s or 00s any more. Blizzard is ass.

Ea, ubisoft, Blizzard. The games aren’t even that good

permalink
report
parent
reply
17 points

Yeah, pretty much. A lot of their games appear on a 80% sale half the time, and even then it’s still not worth it. It’s not even about the money, it’s about being disrespected by the dogshit they continue to release.

I would rather give my time to a passionate indie studio, where the people put together a genuinely unique experience

permalink
report
parent
reply
45 points

It’s an ownership issue.

Larian is privately owned by Swen Vincke. They can concentrate on making good games because they don’t answer to anyone but Swen.

Blizzard is publicly owned. It has to answer to greedy and short-sighted shareholders.

permalink
report
parent
reply
66 points

I miss the Warcraft II and StarCraft days. You could tell they were serious by their cutscenes, but also knew they were having fun, and wanted the player to as well, by the gameplay and Easter eggs. “Line must go up” took over, now it’s all cash grabs. I will not buy a game from them at full price again.

permalink
report
reply
26 points

It hasn’t been the same company that delivered that gaming magic in the 90s since, well, the 90s.

permalink
report
parent
reply
7 points

Their cutscenes still go hard honestly

permalink
report
parent
reply
3 points

Meh, they are what I expect from a company that is that profit centric. Looking good is top priority for selling, after all.

permalink
report
parent
reply
1 point

Its probably not that hard to make an inspirational 5 minute animation though, is it.

I mean they likely have some great talent doing it, but its not the product, its not what we are paying for.

At least they started putting more cut scenes in game rather than the single intro video to hype you on the game.

permalink
report
parent
reply
55 points

Blizzard is dead. At the time they were Activision. Now they are Microsoft. The blizzard that existed to make StarCraft, warcraft and diablo only exists in name.

permalink
report
reply
12 points

I don’t know, the World of Warcraft dev team recently unionized and got Chris Metzen to return as creative director. And, personally, as a current WoW player (War Within is great so far btw) the whole feel of the studio is so much better than during Shadowlands when things were bad and I quit the game. I think that Warcraft at least is having a bit of a comeback now.

Overwatch 2 is awful tho

permalink
report
parent
reply
4 points
*

Chris Metzen

I don’t really know details about who does what at Blizzard, but isn’t he the guy responsible for the utter train wreck of Diablo3’s writing? Whoever wrote and approved “How tastes your fear, Nephalem?” did a bad job.

permalink
report
parent
reply
1 point

He wrote the setting for Diablo, Warcraft and Starcraft. He developed the story for Diablo 1 - 3 as well as most of the lore for the first 3 Warcraft games I believe.

permalink
report
parent
reply
3 points

One game was all it took for Big Red to turn from an epic “Not even death can save you from me” into a cartoon villain. Fucker wouldn’t shut up throughout Act 4…

permalink
report
parent
reply

Gaming

!gaming@lemmy.world

Create post

!gaming is a community for gaming noobs through gaming aficionados. Unlike !games, we don’t take ourselves quite as serious. Shitposts and memes are welcome.

Our Rules:

1. Keep it civil.

Attack the argument, not the person. No racism/sexism/bigotry. Good faith argumentation only.


2. No sexism, racism, homophobia, transphobia or any other flavor of bigotry.

I should not need to explain this one.


3. No bots, spam or self-promotion.

Only approved bots, which follow the guidelines for bots set by the instance, are allowed.


4. Try not to repost anything posted within the past month.

Beyond that, go for it. Not everyone is on every site all the time.



Logo uses joystick by liftarn

Community stats

  • 4.2K

    Monthly active users

  • 471

    Posts

  • 9.6K

    Comments