I’m genuinely shocked how much Epic poured into the store and it still lacks so much basic features. Sorting games is still extremely barebones, store is filled with NFT/crypto garbage, the store still looks like a college student’s first front-end project, and last time I used the launcher to pick up free games (last year), it was still slow as hell. What were they doing in the past 5 years aside from dropping millions on exclusivity deals?

Epic is going to have to prioritize the store and try some new initiatives while also doubling down on earning pivotal exclusives if it is going to have a chance. I also hope other viable competitors arrive.

22 points

Epic store not being profitable and despite the backing of Fortnite and Unreal Engine surplas being at the state that it is shows that it is probably much more expensive than expected to make a feature rich launcher. What epic has is more a glorified storefront like humble bundle or Fanatical but worse because it isn’t even selling keys for the platform of your choice, and they have to handle server costs of storing all the games too.

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52 points
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They didn’t invest in features.

They “invested” in paying out the ass for exclusivity and loss leaders thinking that buying users would result in users ignoring how terrible their store was and buying more games there.

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21 points

In a way it like trying to enter the smartphone market and paying for app exclusives then ignoring the part about polishing the OS experience as much as possible and putting out something that is from the flip phone era.

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4 points

I own a handful of games on Epic that I actually play. But whenever I see one of those games under $5 on steam sale I buy it. I think I’m down to two games left. Playing Fallout London on GOG gives me the same heebie jeebies

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9 points

You at least actually own your games on gog

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3 points

At least you don’t have to downgrade it there, you aren’t missing out on anything with that next gen “update”

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5 points
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And the fact that they are a multi squillion dollar company suggests they know what the fuck.

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49 points
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I like how many games they give away for free, but tbh I’ve never played any of them there. Some of those games I decided to buy later on Steam anyway just to do achievements (epic launcher doesn’t have achievements, cards, any meaningful statistics, etc).

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21 points

Sorry if this comes across pedantic, but in case anybody isn’t aware there are some games that offer Achievements (Alan Wake 2 is one I know).

I do agree though, Epic just doesn’t have the features Steam does. I don’t think their barrage of free games idea is a bad one, but it feels like an afterthought when it’s just not as fun to play them there. (Better Linux support would be nice too, at least there’s Heroic.)

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-2 points
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They have achievements on all games, it’s been the case for two years

Edit: to be more specific, on all games on-boarded after March 9th 2023 (need to have the same achievements as on other platforms) and available at the dev’s discretion since May 2022

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7 points

I just checked this again, first for game I had there for free but bought later on Steam - City of Brass - and couldn’t find achievements anywhere. I then looked into Fortnite and League of Legends - also no achievements. I then found there is “my achievements” link somewhere in my profile, from where I could click “browse games with achievements” and turns out, from few dozens games I own there not a single one has achievements.

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-2 points

https://www.shacknews.com/article/130172/epic-games-store-unlocks-achievements-for-all-games

They’ve had achievements for over two years… I swear all the anti epic crowd knows nothing about what their launcher is like at this point and just keep repeating what they read back when it launched… Just like the Steam boycotters back in the early 2000s

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2 points

Are you serious? Obviously people don’t care about achievements on a platform that has almost no community-related functionality.

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-2 points
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The person I was replying to said there’s no achievements on EGS, I showed them the proof that achievements are supported and they’re now mandatory.

I don’t care at all about community shit on Steam and consider all of it to be bloat, I still love the challenge from achievements.

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-1 points

What has community got to do with achievements? My Steam profile is entirely private, the achievements are for me.

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25 points

I’ve bought one game on the epic store.

I then immediately had to install the EA app, because you… didn’t buy it on the epic store? You bought a license that you have to activate on EA’s shit instead.

Kinda thinking there’s no point to that, and I should have skipped epic (I had a coupon).

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28 points

That’s the same on Steam.

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20 points

Oh so it’s just EA sucking, then. Well, it’s nice to know nothing ever really changes I suppose.

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3 points

I also bought one game on Epic, it was Fenyx Rising, that Ubisoft Greek Breath of the Wild. I also had to launch it in the Uplay launcher to even play it, even though I got it on Epic.

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114 points

I see some larger publishers bemoan the fact that Epic hasn’t caught on, but it should be pretty obvious why. Markets that favor the buyer more than they favor sellers will typically attract the largest user base, and the sellers don’t have a choice to not sell where the buyers are.

Epic giving away free games is a nice buyer friendly action, but literally everything else they’ve done, from paid exclusives to poor client experience isn’t favorable to buyers. They’ve created a market that no buyers want to use unless the product is free or literally not available anywhere else.

Giving publishers/devs better cuts is great, but it does nothing for you if all the buyers are on Steam instead.

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41 points

Advertising better cuts to publishers doesn’t mean much when the price is the same across platforms. If epic was consistently 10% cheaper than steam it would get better traction.

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31 points
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They do often have better sales, but you have to launch the store to know and personally I would rather pay the extra $1 to buy on Steam…

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20 points

Steam also has a lot of other stores selling their games though. Unless epic is giving it away for free, I’m probably going to get a better deal through a fanatical bundle or someone else than I would on epic.

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2 points

They still have to sell for what the publisher/devs want to sell the game for, a bigger share goes to them if it’s the same price as it is on Steam.

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3 points

Which I as a buyer don’t care about. That’s the whole point of the parent.

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-2 points
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They can’t sell the games cheaper than steam as the steam’s conditions doesn’t let devs sell games on steam if the game is available for cheaper somewhere else.

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15 points
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This is only true for steam keys. https://partner.steamgames.com/doc/features/keys

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2 points

That doesn’t apply to exclusive games which also don’t have lower prices.

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26 points

I don’t even get their free stuff. And if it’s only epic, I won’t even bother checking it out or well…ya know.

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7 points

I hope it’s okay to ask, because I am being genuine, but why is using the Epic Games Launcher such a deal breaker for you? I have Steam, Epic, Ubisoft, Xbox, Battle.net and I’m sure more that I’m forgetting and I honestly don’t mind at all. It’s never been an issue for me but I think that I’m in the minority on that so I was curious to hear your thoughts.

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-7 points

Thank you! Ever since the start of the Epic Store, I’ve always thought this whole “exclusive” scandal was blown out of proportion. There is a MASSIVE difference between a game being exclusive to a $400+ console vs to a free launcher that you can install in 5 minutes and add your already multi-launcher platform.

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13 points

No official Linux support, which means no Steam Deck support as well. Yes, there’s Legendary but I shouldn’t have to jump through those hoops.

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5 points

It just doesn’t appeal to me? I dunno. Epic just felt bleh compared to steam.

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4 points

Funny thing is, I mostly agree with you, but in Epic’s case, it’s a launcher written by a company that’s 40% owned by a Chinese corporation. I can sometimes stomach running their executables while playing something, but not having it constantly running.

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5 points

Personally, while I do use Heroic to access games from the epic games launcher, I will probably never buy anything from them because of Epic buying exclusivity and removing Steam as an option from games that were crowd-funded.

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26 points

I always say the reason they give so many free games is because the real price is in having to use that goddamn launcher

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-8 points

It does what it needs to do, you open it, your installed games list is on the left, click and play.

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15 points

It really doesn’t, I tried finishing Industria while I had no internet and that electron piece of shit refused to open even though I set it up to work offline in the settings, thankfully the game had no DRM so I was able to finish it just by opening the exe.

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3 points

No, you don’t need a launcher to run an exe. lol

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9 points
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I also think that developers/publishers don’t care about the % cut that much, they would rather just sell a lot of games. Which comes back to your point, the value proposition of EGS isn’t appealing to the buyer.

It’s like I make a competition to Uber with better cuts and working conditions to drivers. That is nice, but if the consumer has to wait 25 mins for my taxi while the Uber is there immediately, than they will not pick me for the same price.

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-5 points

I want to point out that Valve won’t allow games to be sold on Steam and be cheaper anywhere else. With the lower cut Epic takes games could be cheaper there, but Valve uses their dominant market position to force developers to set the same price on other marketplaces if they want to also be on Steam, which is essentially required.

I get some of the hate, but the “fuck Epic” crowd always annoy me. It’s such an ignorant position. That said, I don’t use the Epic store because it sucks to use. Fuck monopolies though. Steam has too much control. We need competition or we’re going to suffer in the future.

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7 points

With the lower cut Epic takes games could be cheaper there, but Valve uses their dominant market position to force developers to set the same price on other marketplaces if they want to also be on Steam, which is essentially required.

I’ve heard that brought up, but I’ve never seen actual proof of it. It clearly doesn’t apply to sale prices though, because other stores basically always have lower sale prices than steam itself.

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5 points

Guild Wars 2 expansions are cheaper on the company’s storefront than on steam, without sales. Not sure if they get an MMO pass, but it’s not a hard and fast rule.

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2 points

That’s because the versions sold on the company site are for ArenaNet keys, not Steam keys.

The rule is only for selling Steam keys.

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2 points
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As has been pointed out by many other people in this thread, this is untrue.

If you are providing a Steam key, it has to be the same price as Steam. Otherwise, you can set whatever price you want (e.g. if you were selling on both Steam and Epic - like Borderlands 3, which frequently had sales on Epic where the price dropped below the Steam price)

https://partner.steamgames.com/doc/features/keys

It’s even fine to sell your Steam keys at a lower price in another place - as long as you’re planning to have a similar sale on Steam at some similar time.

It’s OK to run a discount for Steam Keys on different stores at different times as long as you plan to give a comparable offer to Steam customers within a reasonable amount of time.

TL;DR: Games sold on Epic could be any price they want. They’re no different to Steam, in general, because that’s what publishers choose.

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