You used to be able to hold ALT, and your mouse would unlock and you could mouse over your abilities and read about them. You could also ping the map to communicate with teammates with ALT. You can still hold ALT and press the number keys to upgrade your abilities, but ALT doesn’t let you mouse over stuff anymore. You can still unstick the mouse with TAB, but that brings up the whole scoreboard UI. Why did Valve straight up remove a functionality from the game?

5 points

That was patched today.

Changes to Scoreboard (TAB) and Extra Info (ALT) Previously there was a lot of crossover between the TAB and ALT modes during gameplay. In this update we have separated the behavior of these two modes to better serve different functions. The keys used for each of these modes can be swapped within Keybinds Settings.​ ​

Scoreboard (TAB):​

  • Enables cursor mode​
  • Displays Scoreboard​
  • Displays Damage Summary​
  • Allows minimap ping and draw​ ​

Extra Info (ALT):​

  • No longer enables cursor mode​
  • Quick-upgrade Abilities (ie. ALT+1) each of these can be individually remapped​
  • Can now more easily map ALT as an Alternate Cast button​
  • Displays extra information on HUD (ie. Zipline Speed Boost Cooldown) - we plan to expand upon this in future updates​

https://forums.playdeadlock.com/threads/09-12-2024-update.27974/

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4 points

This is throwing me off so much because I used to press TAB+number to upgrade abilities. Splitting it into two different buttons makes things more difficult imo.

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2 points

This change is ass.

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-1 points
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You don’t have to to use alt+number to upgrade, just press tab instead. Or rebind it.

I’ve been avoiding alt because it meant camera input would stop, now I can actually upgrade shit mid fight faster, when before I was long pressing the ability keys to unlock abilities mid-fight to use them.

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1 point
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I don’t like bringing up the scoreboard just to upgrade my abilities, it’s too much visual clutter. We had functionality and the developers removed it. They didn’t even add a toggle, they just decided that the way I play the game is wrong. I don’t like taking options away from players, especially when it comes to UI, which can be very important when it comes to visual disorders such as colourblindness or autism.

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