Patch 2.13 for Cyberpunk 2077 and Phantom Liberty is being rolled out! It includes support for AMD FidelityFX Super Resolution 3 with Frame Generation. Please note that this update is PC-only!

Keep in mind that despite the version mismatch between PC and console, Cross Progression will still function properly.

For details, check out the list of changes below.

  • Added support for AMD FidelityFX Super Resolution 3 with Frame Generation.
  • More information can be found in this article on the Support website.
  • Added support for Intel Xe Super Sampling 1.3.
  • It will now be possible to enable both DLAA and DLSS Ray Reconstruction at the same time.
  • Added a new “Utilities” tab in Settings and moved HDD Mode, Hybrid CPU Utilization and AMD Simultaneous Multithreading (SMT) options there.
  • Other stability and visual fixes.
2 points

Since they are still rolling out updates, here’s hope that the Feedback Loop bug can be fixed…anytime…in the not so distant future.

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32 points

This is a really interesting situation. Even though this isn’t a content update, it’s still a pretty significant update for a game that has nobody left on the development team, which is almost a “ghost in the shell” scenario on its own. I’m guessing the work from this was done largely by Intel and/or AMD. And it makes sense why they’d be pushing out updates for a game that the studio has stopped working on; people still use CP77 to show off the capabilities of their high-end PCs, which is free advertising for these guys.

I just love that we got to see Cyberpunk go from “so broken that it was pulled from stores” to “THE benchmark game”.

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8 points

Yep, it’s doing the work that Crysis used to do for PC’s.

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20 points

After the miraculous recovery of No Man’s Sky, I thought ‘Well, that’ll never happen again.’ and it happened again.

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10 points

This is at least the third time. FFXIV was terrible at launch and was fixed a couple of years later with the release of 2.0

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1 point

Yeah, it’s honestly impressive how many times it’s happened. I’d hope that they’d do better if they launched in a good state to start with, but I think failing allowed them to reprioritize to fix issues that were hurting the core, which probably wouldn’t have been fixed if they did well and just added new things.

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9 points

This patch is acually really bad. They didnt add fsr 3.1 just fsr 3, so you cant use frame gen with other upscalers. And added fsr3 is badly implemented, upscaling is worse than fsr 2.1, which they left in the game because they probably saw how bad of a job they did with fsr 3. When you turn on frame gen, you have to restart game, which isnt needed for other games. When game starts again you cant play the game in fullscreen anymore, only window and borderless window, which doesn’t happen in other games.

And because this was probably last patch for the game, nobody will fix it.

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1 point

I wonder how they can justify adding FSR 3 instead of 3.1 when the latter has been out for months and it’s a significant update over 3.

Also, it looks like FSR 3 upscaling is so badly implemented that FSR 2 looks better in this.

Not a great look for an Nvidia sponsored game.

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8 points

Ah fuck another week and half of broken mods again

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