Hope this works on Bethesda
This but unironically describes Unity’s new pricing model.
No. Afaik this only takes effect after certain revenue and install thresholds.
F2P games can still make money. Look: microtransactions. So this absolutely applies to them.
Imagine owning the game and it’s Unity-based…
Can’t believe this is actually a reality now.
Lmao I’d like to see unity try to charge developers for pirated copies
You’re going to get to! That’s what they will actually be doing if the class action lawsuits don’t crash them.
I’m pretty sure devs can just withold payment after Jan 1, and for games already released if Unity wants the money they would be forced to sue the dev for not adhering to their illegal and unenforceable contract. They would have to prove the validity of their per-unit charges without having actually ever measured the units.
That would mean no more updates ever though. And anyone currently developing a game in unity gets fucked too.
They walked it back and said “we won’t charge for pirated copies, we promise, and we can like totally tell”
They can totally tell cause the game is offline… so they can tell a pirated copy from a not if they know it exists lmao
(anyone giving pirated games internet access is a dumbass anyways and almost definitely is getting bitcoin mined)