My basic idea is a world with a “string theory” where the strings are actual metaphysical musical strings that manifest magical effects when “plucked” a certain way.

9 points

Ocarina of time but with strings?

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4 points

Wouldn’t you go about it like any other world with magic? Just switch out the staff/wands with instruments(guitar/violin) and the gibberish words with melodies.

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1 point
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The notes played would resonate with the strings. Sounds pretty dope. Of course this is all more flavor text and in world mechanics.

Edit: not sure if this is for a story or ttrpg. Also, singing could cause resonance which adds more options

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3 points

I mean, that would depend on how everything interacts with those strings.

Are they everywhere and you just pluck them with your fingers basically in thin air? Then mages could just be shredding air guitars all day, which might be hilarious if thats what you want to go for.

Do the strings vibrate with every sound that is made? Then there could be different ways of doing magic. Instumental, singing, speaking, clapping, etc.

Is it only music? And would natural sounds also be able to cause magical effects? Or is physics even the other way around in your world? Do sounds just occur and the right whisper makes the trees sway and a loud rumble can make the earth quake?

From there you could get into a Tolkien-like area, where the world was just sung into being in the first place.

Just to throw a few questions/ideas out there, where this might go.

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3 points

Check out the old Lucasarts game Loom. It’s an old-school graphical adventure where you interact with the world using music-based magic. It doesn’t go too deep into the actual mechanics, but it’s a great game.

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2 points

Some basic musical theory might help give you some ideas. High notes vs low notes. Major vs minor keys. Fast vs slow tempo. Harmonies. All things that could correspond to how magic changes reality. Music gets complex, and that complexity can reflect the different ways that magic manifests.

You also might consider how people are making these frequencies. Possibly there are certain materials required to make the sounds. You could have musical instruments or sound-making devices that have a large range but are difficult to learn, simpler devices that can be played more easily but with fewer efffects or less nuance. Maybe single-sound devices that only generate a single effect, meant for novices, or as a safety measure. Perhaps some effects require multiple people making sounds together, either to add complexity (like an orchestra) or for pure volume (like a marching band).

Some groups might be more technical about their use of magic, only using the minimum complexity required to create an effect, while others may treat it as an art that is meant to be aesthetically beautiful as well as functional.

Lots to play with.

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