Have you been spending hours trying to pass a level? Or maybe you are completely addicted to a newly bought game. Do you have a question about a game or would like to share something else? In the Weekly Discussion Thread, you can do it all!
Please don’t forget to use the spoiler tag as soon as you start talking about a storyline.
Vampire Survivors
Starfield and Final Fantasy 14. Both have been hard to find time for with general lack of time in life.
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Starfield: still enjoying it a lot. I know it is going to bore me eventually, but for now the exploration and personal narrative I’ve been rolling with have been enough to keep me interested.
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FF14: My static fell apart and we’ve given up on Savage raiding for this tier. There is a huge backlog of activities I haven’t been able to do this whole time while Savage prog occupied 90% of my time in-game, but now I can’t choose where to start.
Starfield and Brotato
Getting bored. Starfield is just a buggy mediocre FPS. Everything else in it is giving me serious ‘no man’s sky’ vibes and not in a good way.
Starfield is a classic case of some misleading marketing on purpose, and, well, it just falls into the perpetually doomed category of games/media that will always suffer from extremely high expectations: sci-fi/space/cyberpunk. The imagination wanders especially far with games like these, and there’s little to none us, the consumers, and they, the devs and publishers, can ever do about it.
That being said, you’re right in not praising the game. It’s a niche fun in my opinion, and only shines if you take it for what it is, but not for what it seemed to have been marketed as.
TL;DR Stafield is a Bethesda game through and through, but with a coating some Microsoft PG-13 “play it safe” attitude.
Starfield, like a maniac.
Got yuzu running on Ubuntu so I’m finally play breath of the wild ! I don’t normally pirate games but I don’t want to buy a switch for one game .
Funnily enough playing BotW on CEMU was what got me to get a switch, it was just so good I wanted to play it without any caveats or messing with settings or working around the gyro controls and the allure of playing it portably anywhere was high.