Despite previous reports revealing the game’s 2026 release window, The Elder Scrolls VI is at least five years away and is likely to release, unsurprisingly, only on PC, Xbox Series X, and Xbox Series S.
Today, new court documents of the FTC vs. Microsoft case surfaced online, including a summary of Microsoft’s approach following acquisitions since 2018, which includes all games released by Bethesda since its acquisition as well as the yet-to-be-released sixth entry in The Elder Scrolls series. According to the document, the game is not releasing on PlayStation 5, and its expected release window is 2026 or later. As reported on X/Twitter by Axios’ Stephen Totilo, during the testimony at the hearing, Phil Spencer clarified the game’s release date, saying that it is at least five years out, and that platforms have yet to be determined, although, back in 2022, Microsoft did say that The Elder Scrolls VI is unlikely to release on platforms other than PC and Xbox Series X|S.
No way in hell they’re gonna still be supporting the Series S in five years.
On the one hand I fully agree. They have plenty of resources to be working on multiple projects at once.
On the other, it’s very easy for studios to lose their way when spread too thin. There is value in staying focused.
On the third hand, it’s taking an absurdly long time to build their games now. It’s clear the Gamebryo/Creation Engine is no longer fit for purpose. I don’t give a fuck about object permanence for 10,000 cheese wheels. I want fewer loading screens, much better facial animations, much better lighting, much better performance, and MUCH better collision handling. Unreal proved YEARS ago that functionally unlimited polygon assets were achievable with good performance with dynamic mesh loading. Gamebryo is absolutely shitting the bed with the assets in Starfield. Maybe it wouldn’t take 5+ years to build these games if they weren’t shackled to Gamebryo.
It’s weird, because they absolutely need to switch things up… but also they have a winning formula and so long as the games sell they will never adapt.
For me, the biggest fault isn’t the tech itself (at least not directly), but the game design. Every time they strap another system to that Frankenstein’s monster of an engine, those systems need to be justified in gameplay, which is harder to do the more there are. As everything grows in scale and scope, each component, whether locations or mechanics, feels less individually compelling. Then they hide mechanics behind the tech tree, which solves one issue by focusing the player experience, but now the quests feel even more bland because they need to appeal to every possible build.
Yeah, but they can make money off Skyrim re-released until then to give them plenty of breathing room on the release date.
You haven’t missed much. Since then we’ve had an aggressively mediocre Fallout game, and a horrible Fallout game. Oh, and a mobile Fallout game!
I don’t believe Bethesda can make a good game anymore. I lost hope for another good ES years ago.
Todd Howard has said ES 6 will be his last Elder Scrolls. That makes me really sad. I was hoping Starfield would be his last game.
I honestly think the only way ES6 could be good would be if the writers and environmental artists of Elder Scrolls Online are a huge part of it. The core Bethesda team has shown they can’t write for shit anymore. And please please can the animators.
I wonder if the utterly generic and inoffensive stories are intentional. People LOVE to be outraged today. They tried to boycott the latest Harry Potter game because they hate J. K. Rowling. Maybe Bethesda is just trying to stay as far away from the outrage as possible, and the result is… this. Maybe all the interesting stories get canned or neutered and turned into side quests.
You’re getting downvoted but you’re right. People who buy starfield need to accept to themselves that they enjoy bad games and rewarding the companies that make them.
If the people are enjoying it then it’s not a bad game, it’s a game you don’t like.
Which is fine, spend your money where you want to.
If you enjoy Todd Howard laughing at you then that’s fine. But at least admit you have a humiliation fetish.
Todd Howard thanks you for your service, now learn creation engine and finish his game for him while he counts his money.
The official announcement teaser for The Elder Scrolls VI came out in June of 2018. That means Bethesda will have most likely started advertising the game a full decade before it came out, if the game is at least five years away at this point.
I’ve always been a fan, but no way I’m buying a second system just for Bethesda games.
Yes, I bought a switch to play Zelda, but that’s where I draw the line.
Skyrim has released on basically every platform that exists, I have to assume Starfield, and ES6, will eventually release on PS5. That is just too much money to leave on the table.
On the other hand, Demon Souls was spawned out of a failed PS exclusive to go head to head against Oblivion, and I’d dare say the souls series have given more to gaming than the past decade of Bethesda releases.