1.6 introduced two amazing features to make mad money from fishing.

Pic related - it’s the first Summer, I didn’t ship all the fish (I couldn’t smoke all of them in time), and I’m making 20kg/day, even being bad at fishing.

The bait maker is unlocked by Fishing Lv6. It requires 3 iron bars, 3 coral, 1 sea urchin. You put a fish there, and get 5~10 pieces of bait targetting that fish.

But why would you waste fish to get more fish, instead of using bug meat for the bait? Because you can target the most lucrative fish - like I did with sturgeon there, if I used normal bait I’d be getting carps instead.

Then there’s the fish smoker. The recipe is from Willy’s and it costs 10kg. You need 10 hardwood, 1 river jelly, 1 sea jelly, 1 cave jelly.

The river and sea jellies are not a big deal to get. The hardwood will likely require luck in the mines or an upgraded axe. Cave jelly is a pain, you need to fish in the mines for a while. (Ideally at Lv100, but Lv20 does the trick.)

But oh wow. It’s worth. It doubles the price of the fish, but it keeps quality. Check the iridium quality sturgeon, it’s 1200g! Lucrative fish tend to be unruly, but if you fish at good spots you can reliably get gold quality fish; 1.5 from gold quality * 1.5 from angler profession * 2.0 from smoking = 4.5 times the original price.

It does require coal but once you got the cash rolling you can buy it from Clint, that’s what I’m doing.

6 points

Just so you guys know you can grow trees by the train tracks, that usually takes care of all my wood/coal needs. If you have foraging level 7 you can make your own tree fertilizer too

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4 points

The desert and quarry are also good places.

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4 points

Updates with “game changers” like this are why I am putting off playing the game. When it is finished, I will just start a new farm.

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7 points

Frankly I wouldn’t expect any new game changer before 2026. They only appear on major versions, and development is slow, as CA is working on another game in parallel.

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4 points

I would say that “game changers” only matters for the one that want to optimize their playthrough. For casual player (like me), it only becomes a nice surprise.

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3 points

I mean it makes money but I feel like it’s much less labour intensive to do starfruit or ancient fruits.

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3 points

It is more laborious, and it won’t scale well in the late game. However, it requires less setup and you can use it alongside farming. For example, if you’re farming ancient fruit you’ll harvest + keg it once a week, the other six days are pretty much free.

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2 points

Would you say the fishing ponds are obsolete now?

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4 points

You can put the legendary fish in the fish ponds now and their roe is $$$, and you can process it for even more.

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2 points

I don’t think so; they’re low maintenance and you can use the smoker with pond fish too. I’m planning to use them alongside normal fishing, specially for stuff like lava eels (I hate fishing those, but damn, 1050g? Or 2100g if smoked? Yes.)

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1 point

… Can you smoke a fish and then put it in a fish pond?

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3 points

yeah but then it’ll get all soggy

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3 points

I meant the opposite - you raise them in the pond, then you put them in the smoker.

For example, lava eels. You keep their pond with 9 eels; once it gets to 10 (after 5 days), you fish one and smoke it, for 2100g. It’s roughly 450g/day for almost no effort.

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2 points

I went into 1.6 without knowing what’s new, and i saw the new river farm. I was like “oh cool what’s this fish smoker thing? … Holy hell this is great!”.

You get it from the start with that farm.

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